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	<title>Comments on: Ex-Illis Beta Kit Play Session Report</title>
	<atom:link href="http://www.livingdice.com/2504/ex-illis-beta-kit-play-session-report/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.livingdice.com/2504/ex-illis-beta-kit-play-session-report/</link>
	<description>Gaming. It&#039;s in the blood...</description>
	<lastBuildDate>Wed, 01 Feb 2012 20:16:51 +0000</lastBuildDate>
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		<title>By: Giiyom</title>
		<link>http://www.livingdice.com/2504/ex-illis-beta-kit-play-session-report/comment-page-1/#comment-2564</link>
		<dc:creator>Giiyom</dc:creator>
		<pubDate>Thu, 03 Dec 2009 17:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.livingdice.com/?p=2504#comment-2564</guid>
		<description>Hi Sean, 
Please come ask these questions on Ex Illis forum, (http://ex-illis.com/forum/).
We will answer you fast.</description>
		<content:encoded><![CDATA[<p>Hi Sean,<br />
Please come ask these questions on Ex Illis forum, (<a href="http://ex-illis.com/forum/" rel="nofollow">http://ex-illis.com/forum/</a>).<br />
We will answer you fast.</p>
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	<item>
		<title>By: Sean</title>
		<link>http://www.livingdice.com/2504/ex-illis-beta-kit-play-session-report/comment-page-1/#comment-2545</link>
		<dc:creator>Sean</dc:creator>
		<pubDate>Wed, 02 Dec 2009 00:57:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.livingdice.com/?p=2504#comment-2545</guid>
		<description>I don&#039;t understand how you split the army. Do your units still get experiance? Do you enter in a special code in the website if you&#039;re splitting it? Does your friend need an account to play if you give him half of your army?</description>
		<content:encoded><![CDATA[<p>I don&#8217;t understand how you split the army. Do your units still get experiance? Do you enter in a special code in the website if you&#8217;re splitting it? Does your friend need an account to play if you give him half of your army?</p>
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	<item>
		<title>By: Ex-Illis Exillis Miniature Game Releases November 13th &#124; LivingDice.com</title>
		<link>http://www.livingdice.com/2504/ex-illis-beta-kit-play-session-report/comment-page-1/#comment-2432</link>
		<dc:creator>Ex-Illis Exillis Miniature Game Releases November 13th &#124; LivingDice.com</dc:creator>
		<pubDate>Thu, 05 Nov 2009 03:14:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.livingdice.com/?p=2504#comment-2432</guid>
		<description>[...] to run the combats and miniature movement, releases November 13th, 2009. I postedabout my Ex-illis play experience a few weeks ago and I look forward to seeing what the final version looks [...]</description>
		<content:encoded><![CDATA[<p>[...] to run the combats and miniature movement, releases November 13th, 2009. I postedabout my Ex-illis play experience a few weeks ago and I look forward to seeing what the final version looks [...]</p>
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	<item>
		<title>By: Trask</title>
		<link>http://www.livingdice.com/2504/ex-illis-beta-kit-play-session-report/comment-page-1/#comment-1247</link>
		<dc:creator>Trask</dc:creator>
		<pubDate>Tue, 08 Sep 2009 15:44:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.livingdice.com/?p=2504#comment-1247</guid>
		<description>Ha! That means all of my clicking was for nothing! ;-)

Trask</description>
		<content:encoded><![CDATA[<p>Ha! That means all of my clicking was for nothing! ;-)</p>
<p>Trask</p>
]]></content:encoded>
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	<item>
		<title>By: Mystojjt</title>
		<link>http://www.livingdice.com/2504/ex-illis-beta-kit-play-session-report/comment-page-1/#comment-1246</link>
		<dc:creator>Mystojjt</dc:creator>
		<pubDate>Tue, 08 Sep 2009 15:04:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.livingdice.com/?p=2504#comment-1246</guid>
		<description>Also,
To mention from above. During the &quot;Fate&quot; Screen, where the combat resolution actually happens. When the icons are flying around, clicking them with any amount of timing or dexterity as such is not needed. You are simply clicking to resolve each combat and timing of the click does not affect the result in any way.</description>
		<content:encoded><![CDATA[<p>Also,<br />
To mention from above. During the &#8220;Fate&#8221; Screen, where the combat resolution actually happens. When the icons are flying around, clicking them with any amount of timing or dexterity as such is not needed. You are simply clicking to resolve each combat and timing of the click does not affect the result in any way.</p>
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	<item>
		<title>By: Mystojjt</title>
		<link>http://www.livingdice.com/2504/ex-illis-beta-kit-play-session-report/comment-page-1/#comment-1244</link>
		<dc:creator>Mystojjt</dc:creator>
		<pubDate>Tue, 08 Sep 2009 15:02:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.livingdice.com/?p=2504#comment-1244</guid>
		<description>If you have an internet connection then the game results will be uploaded right away. Otherwise, you can login at home, create your army list and then &quot;unplug&quot; and travel where ever you want to play the game. When you return home, it will upload your data to the servers. Not how it&#039;s working in the Beta at the moment, but the intent up full commercial release.</description>
		<content:encoded><![CDATA[<p>If you have an internet connection then the game results will be uploaded right away. Otherwise, you can login at home, create your army list and then &#8220;unplug&#8221; and travel where ever you want to play the game. When you return home, it will upload your data to the servers. Not how it&#8217;s working in the Beta at the moment, but the intent up full commercial release.</p>
]]></content:encoded>
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	<item>
		<title>By: Corphus</title>
		<link>http://www.livingdice.com/2504/ex-illis-beta-kit-play-session-report/comment-page-1/#comment-1243</link>
		<dc:creator>Corphus</dc:creator>
		<pubDate>Tue, 08 Sep 2009 14:29:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.livingdice.com/?p=2504#comment-1243</guid>
		<description>Thanks for posting this! I&#039;ve been curious about the game since hearing that it would use software for combat resolution, and would have given it a try at GenCon if I&#039;d been able to go this year.

One question regarding the software: do you need a network connection to play the game? The Ex-Illis webiste mentions servers for data storage (troop advancement, experience, abilities and such), which makes it sound like you need server access to play the game (bad for players if they don&#039;t have wireless at the FLGS, if the servers go down, etc.).</description>
		<content:encoded><![CDATA[<p>Thanks for posting this! I&#8217;ve been curious about the game since hearing that it would use software for combat resolution, and would have given it a try at GenCon if I&#8217;d been able to go this year.</p>
<p>One question regarding the software: do you need a network connection to play the game? The Ex-Illis webiste mentions servers for data storage (troop advancement, experience, abilities and such), which makes it sound like you need server access to play the game (bad for players if they don&#8217;t have wireless at the FLGS, if the servers go down, etc.).</p>
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