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	<title>Comments on: Game Design and Self-Publishing&#8211; Resources for Aspiring Game Designers</title>
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	<link>http://www.livingdice.com/838/game-design-and-self-publishing-resources-for-aspiring-game-designers/</link>
	<description>Gaming. Its in the blood...</description>
	<lastBuildDate>Wed, 28 Jul 2010 17:31:08 +0000</lastBuildDate>
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		<title>By: Diario de WKR &#187; Vademecum del &#8220;buen&#8221; diseñador amateur (I)</title>
		<link>http://www.livingdice.com/838/game-design-and-self-publishing-resources-for-aspiring-game-designers/comment-page-1/#comment-101</link>
		<dc:creator>Diario de WKR &#187; Vademecum del &#8220;buen&#8221; diseñador amateur (I)</dc:creator>
		<pubDate>Sat, 24 Jan 2009 16:27:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.livingdice.com/?p=838#comment-101</guid>
		<description>[...] SOBRE EL DISEÑO:- Planning for Success – Identifying and evaluating your options - Kim Becker de Gamebuilders.- Eleven Principles of Game Design - Andrew Looney de &#8220;Looney Labs&#8221;.- Game Design Considerations - Greg Aleknevicus, editor de &#8220;The Games Journal&#8221;. - What Makes a Game Good? - Wolfgang Kramer.- Game Creation - Greetings, Game Inventors! - Tim Novak de HAE Games.- The Nine Phases of Game Design - Geeklist de Mike Compton de &#8220;Board Game Designers Club of Utah&#8221;. - Groovy Prototypes - Frank Branham. Ideas para crear buenos prototipos.- Rules Guidelines - Michael Gray.- Manufacturers of Games Parts, Cards and Boxes - Tom Jolly.- Designing and publishing a board or card game - Bruno Faidutti.- Diseñando juegos de mesa - Diario de WKR.- Game Design and Self-Publishing– Resources for Aspiring Game Designers [...]</description>
		<content:encoded><![CDATA[<p>[...] SOBRE EL DISEÑO:- Planning for Success – Identifying and evaluating your options &#8211; Kim Becker de Gamebuilders.- Eleven Principles of Game Design &#8211; Andrew Looney de &#8220;Looney Labs&#8221;.- Game Design Considerations &#8211; Greg Aleknevicus, editor de &#8220;The Games Journal&#8221;. &#8211; What Makes a Game Good? &#8211; Wolfgang Kramer.- Game Creation &#8211; Greetings, Game Inventors! &#8211; Tim Novak de HAE Games.- The Nine Phases of Game Design &#8211; Geeklist de Mike Compton de &#8220;Board Game Designers Club of Utah&#8221;. &#8211; Groovy Prototypes &#8211; Frank Branham. Ideas para crear buenos prototipos.- Rules Guidelines &#8211; Michael Gray.- Manufacturers of Games Parts, Cards and Boxes &#8211; Tom Jolly.- Designing and publishing a board or card game &#8211; Bruno Faidutti.- Diseñando juegos de mesa &#8211; Diario de WKR.- Game Design and Self-Publishing– Resources for Aspiring Game Designers [...]</p>
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		<title>By: Trask</title>
		<link>http://www.livingdice.com/838/game-design-and-self-publishing-resources-for-aspiring-game-designers/comment-page-1/#comment-99</link>
		<dc:creator>Trask</dc:creator>
		<pubDate>Thu, 04 Dec 2008 13:57:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.livingdice.com/?p=838#comment-99</guid>
		<description>I believe it is boardgamegeek.com.

Trask</description>
		<content:encoded><![CDATA[<p>I believe it is boardgamegeek.com.</p>
<p>Trask</p>
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		<title>By: andozane</title>
		<link>http://www.livingdice.com/838/game-design-and-self-publishing-resources-for-aspiring-game-designers/comment-page-1/#comment-98</link>
		<dc:creator>andozane</dc:creator>
		<pubDate>Thu, 04 Dec 2008 07:06:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.livingdice.com/?p=838#comment-98</guid>
		<description>I&#039;m curious as to the art portion, which is actually pretty scant...

Any clue on the below quote?

[quote]There are plenty of accomplished artists on The Geek. The map artwork for my game(s) is done by Mark Mahaffey, whom I found on BGG. His work is incredible and I don’t mind plugging his abilities in this thread. A link to his page is listed in the resources.[/quote]

What is &quot;The Geek&quot; or &quot;BGG&quot; ???</description>
		<content:encoded><![CDATA[<p>I&#8217;m curious as to the art portion, which is actually pretty scant&#8230;</p>
<p>Any clue on the below quote?</p>
<p>[quote]There are plenty of accomplished artists on The Geek. The map artwork for my game(s) is done by Mark Mahaffey, whom I found on BGG. His work is incredible and I don’t mind plugging his abilities in this thread. A link to his page is listed in the resources.[/quote]</p>
<p>What is &#8220;The Geek&#8221; or &#8220;BGG&#8221; ???</p>
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	<item>
		<title>By: Mad Brew</title>
		<link>http://www.livingdice.com/838/game-design-and-self-publishing-resources-for-aspiring-game-designers/comment-page-1/#comment-103</link>
		<dc:creator>Mad Brew</dc:creator>
		<pubDate>Mon, 01 Dec 2008 16:23:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.livingdice.com/?p=838#comment-103</guid>
		<description>Thanks for sharing this article!  I&#039;m keeping this thing bookmarked for future reference.</description>
		<content:encoded><![CDATA[<p>Thanks for sharing this article!  I&#8217;m keeping this thing bookmarked for future reference.</p>
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		<title>By: Friday Link Adventure - Nov 28 &#171; Jonathan Drain&#8217;s D20 Source: Dungeons &#38; Dragons Blog</title>
		<link>http://www.livingdice.com/838/game-design-and-self-publishing-resources-for-aspiring-game-designers/comment-page-1/#comment-100</link>
		<dc:creator>Friday Link Adventure - Nov 28 &#171; Jonathan Drain&#8217;s D20 Source: Dungeons &#38; Dragons Blog</dc:creator>
		<pubDate>Fri, 28 Nov 2008 22:14:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.livingdice.com/?p=838#comment-100</guid>
		<description>[...] Living Dice: Game Design and Self-Publishing– Resources for Aspiring Game Designers [...]</description>
		<content:encoded><![CDATA[<p>[...] Living Dice: Game Design and Self-Publishing– Resources for Aspiring Game Designers [...]</p>
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		<title>By: Samuel Van Der Wall</title>
		<link>http://www.livingdice.com/838/game-design-and-self-publishing-resources-for-aspiring-game-designers/comment-page-1/#comment-102</link>
		<dc:creator>Samuel Van Der Wall</dc:creator>
		<pubDate>Wed, 26 Nov 2008 22:52:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.livingdice.com/?p=838#comment-102</guid>
		<description>What a great article.  It really gives you an idea from start to finish what it takes just to get a game like this off the ground.  This doesn&#039;t even scratch the surface on what it takes to make a game successful.  Such a daunting task in itself...</description>
		<content:encoded><![CDATA[<p>What a great article.  It really gives you an idea from start to finish what it takes just to get a game like this off the ground.  This doesn&#8217;t even scratch the surface on what it takes to make a game successful.  Such a daunting task in itself&#8230;</p>
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