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Review: Dungeons & Dragons Comics by IDW Publishing

Review: Dungeons & Dragons Comics by IDW Publishing

The schwag bags at Gen Con have been the butt of many jokes in recent years. And no wonder, they  SUCKED compared to the hey-day of the pre-recession yesteryear. Last Gen Con, we hung our bags up in the hotel room as a garbage repository. There was one thing, however, that I was very excited [...]

Dungeons and Dragons Essentially Covered – The Unfortunate Schism

Welcome Enworlders! While you are here, take a look at the great contest we are running! First prize is a free copy of the Eoris role-playing game! And now I return with the final part of my experience with D&D Essentials. I have a problem with Doritos. …Yes, Doritos. Whenever I walk into a 7/11 [...]

Dungeons and Dragons Essentially Covered – Adding the Egg

Welcome Enworlders! While you are here, take a look at the great contest we are running! First prize is a free copy of the Eoris role-playing game! And now I return with part 2 of my experience with D&D Essentials. Let’s be honest, 4.0 has its flaws.  I can concede that point (I admitted to [...]

Dungeons and Dragons Essentially Covered – Just the Facts

Dungeons and Dragons Essentially Covered – Just the Facts

Welcome Enworlders! While you are here, take a look at the great contest we are running! First prize is a free copy of the Eoris role-playing game! My group hates Essentials. Full disclosure. I’m not saying I hate Essentials, but my players are obviously not impressed.  We argued recently.  Voices were actually raised.  This article [...]

4th Edition and the Giant Robot–The Modern Dilemma

4th Edition and the Giant Robot–The Modern Dilemma

Around the same time the GSL was being promised in 2008, the wizards of western shores had in fact promised two game system licenses.  One was to be the D&D system license and the second, dubbed the 4E GSL, due for release in early 2009 (this has also been described as anecdotal).  No one had [...]

Intelligent Denial or Why Dungeons and Dragons Should Kill Its Gods

When I was around thirteen, I wilted under parental pressure and briefly quit Dungeons and Dragons.  It didn’t take.  I did this because my Mother, who was and still is a devout Roman Catholic, objected to the game’s subject matter.  This occurred when D&D was under substantial pressure from religious conservative groups…well, more than it [...]

4th Edition Dungeons and Dragons  Is Not The Death of Storytelling

4th Edition Dungeons and Dragons Is Not The Death of Storytelling

Chris, from Dias Ex Machina Games, drops by once again with a few tips on improving storytelling under 4th Edition D&D. Trask In April 2008, Dias Ex Machina Games released Amethyst utilizing the 3.5 OGL, considered the standard for over a half-decade.  The book enjoyed positive buzz, glowing praise (except for that one accusing it [...]

4th Edition Dungeons and Dragons and Game Variety

Chris Dias, publisher of the “Amethyst” GSL campaign kindly agreed to guest blog during my convalescence. Here are his thoughts on variations within the 4th Edition Dungeons and Dragons world. An interviewer once asked me what got me into role-playing games.  I answered quickly and thus truthfully…being fat.  Even when I molted the pounds in [...]

Wizards of the Coast Gen Con Interview – Part 2 of 2 (D&D / Gamma World / Fortune Cards)

Wizards of the Coast Gen Con Interview – Part 2 of 2 (D&D / Gamma World / Fortune Cards)

This post concludes my interview with Dungeons and Dragons designers Mike Mearls and Rodney Thompson at Gen Con. In part 1 of this series we talked about the upcoming D&D Boardgame line. However, the conversation quickly drifted into other D&D products, including Dark Sun and Gamma World. D&D RPG Stuart Greenwell (SG): The Dungeons & Dragons [...]