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	<title>LivingDice.com &#187; History</title>
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	<link>http://www.livingdice.com</link>
	<description>Gaming. It&#039;s in the blood...</description>
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		<title>Review: The Last of the Independents from Numbskull Games</title>
		<link>http://www.livingdice.com/6283/review-the-last-of-the-independents-from-numbskull-games/</link>
		<comments>http://www.livingdice.com/6283/review-the-last-of-the-independents-from-numbskull-games/#comments</comments>
		<pubDate>Tue, 31 May 2011 11:34:30 +0000</pubDate>
		<dc:creator>Stuart Greenwell</dc:creator>
				<category><![CDATA[board games]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[History]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://www.livingdice.com/?p=6283</guid>
		<description><![CDATA[The Last of the Independents is a recent Euro-style board game from Numbskull Games. The idea behind this game is to out engineer, out manufacture, and out advertise your competition as an Automobile company circa 1950&#8242;s. Aside from the unique setting, this game is also noteworthy that it is a strategy board game that does [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a rel="attachment wp-att-6285" href="http://www.livingdice.com/6283/review-the-last-of-the-independents-from-numbskull-games/img_0111-2/"><img class="aligncenter size-medium wp-image-6285" style="margin-top: 10px; margin-bottom: 10px;" src="http://www.livingdice.com/wp-content/uploads/2011/05/IMG_0111-300x224.jpg" alt="The Last of the Independents" width="300" height="224" /></a></p>
<p style="text-align: left;">The Last of the Independents is a recent Euro-style board game from <a href="http://www.numbskullgames.com/" target="_blank">Numbskull Games</a>.  The idea behind this game is to out engineer, out manufacture, and out advertise your competition as an Automobile company circa 1950&#8242;s. Aside from the unique setting, this game is also noteworthy that it is a strategy board game that does not use dice.</p>
<p>The idea behind the game is that you are betting your cash against your opponents to try to win spots on the board. For example, in the first phase you are dealing with the different car models. You can put X million dollars into manufacturing sports cars.  Your opponent could bid elsewhere (e.g., luxury cars or compact cars) or they could also put money into sports cars to try to beat you at it. When everyone has finished with the models, all the money tokens for the sports cards are put into a bag, and one drawn at random, that is the winner of the sports car (so the more you spend the better your odds) and this continues for all the different models.</p>
<p>Players repeat the same sequence for  the Engineering  and Promotions phase. You have to be careful though, your money has to last the entire round. So, if you spend all your money in the models phase, your opponents will eat you alive in the promotions phase. You also each get a unique car company that has strengths and weaknesses to help you along the way.  And the round ends with announcing who won the Car of the Year (again a random bag draw).</p>
<p>There are other phases, cards to screw people over, earning victory points and all that fun stuff too.  But, I won&#8217;t go into the entire rules breakdown.</p>
<p style="text-align: center;"><a rel="attachment wp-att-6286" href="http://www.livingdice.com/6283/review-the-last-of-the-independents-from-numbskull-games/img_0112/"><img class="aligncenter size-medium wp-image-6286" style="margin-top: 10px; margin-bottom: 10px;" src="http://www.livingdice.com/wp-content/uploads/2011/05/IMG_0112-300x224.jpg" alt="The Last of the Independents" width="300" height="224" /></a></p>
<p>Overall, we found the game  entertaining. The uniqueness of the setting and gameplay was a nice break from the more traditional games. The drawing from the bag mechanic got a little tedious toward the end, because you do it so much.  I think a dice cup would have been better suited, because it can be a pain getting little tokens in and out of the bag.</p>
<p>This game is available now from <a href="http://www.numbskullgames.com/shop/page/32?sessid=KBLuahZkl1rzmBel2CNmC1kuDn7oLcCxWDWPPOEc2NpSribCpWJo6ISmEcn3DyTv&amp;shop_param=" target="_blank">Numbskull&#8217;s website</a>, your FLGS, or <a href="http://www.livingdice.com/game_store/shop.php?c=14&amp;n=165795011&amp;i=B003SFWUYI&amp;x=The_Last_Of_The_Independents" target="_blank">Amazon.com</a> and various other retailers.</p>
<p>MSRP is 39.99.  This is a must have game for any car aficionado who is into board gaming. People into marketing and engineering may also enjoy it for its theme. It is also a good fit to play with any non-gamers, as it does not have a gamer-centric appearance (my wife still will not play RuneBound with me after years of attempts).</p>
<p>Thanks to Patrick Stevens, the games creator, for submitting this copy for review.</p>
<p>&nbsp;</p>
<p>Stuart</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
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		<title>The Civil War Today iPad App</title>
		<link>http://www.livingdice.com/6215/the-civil-war-today-ipad-app/</link>
		<comments>http://www.livingdice.com/6215/the-civil-war-today-ipad-app/#comments</comments>
		<pubDate>Fri, 15 Apr 2011 03:18:02 +0000</pubDate>
		<dc:creator>trask</dc:creator>
				<category><![CDATA[History]]></category>
		<category><![CDATA[Role-Playing]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://www.livingdice.com/6215/the-civil-war-today-ipad-app/</guid>
		<description><![CDATA[The History Channel released an iPad app called &#8220;The Civil War Today&#8221; and it is amazing! Admittedly I am a raging Civil War geek, but this app truly leverages the iPad&#8217;s potential to create an informative and interesting reading experience. Here is a screenshot. The app is a newspaper that covers every day of the [...]]]></description>
			<content:encoded><![CDATA[<p>The History Channel released an  iPad app called &#8220;The Civil War Today&#8221; and it is amazing! Admittedly I am a raging Civil War geek, but this app truly leverages the iPad&#8217;s potential to create an informative and interesting reading experience. </p>
<p>Here is a screenshot.</p>
<p><a href="http://www.livingdice.com/wp-content/uploads/2011/04/20110414-080813.jpg"><img src="http://www.livingdice.com/wp-content/uploads/2011/04/20110414-080813.jpg" alt="20110414-080813.jpg" class="alignnone size-full" /></a></p>
<p>The app is a newspaper that covers every day of the war in real time. The complete process will take four years! Every day images, diary entries, maps, original reporting and excerpts from contemporary newspapers create a fascinating experience. The diaries truly impressed me because you can either read the original document or a modern text version if you do not want to decipher handwriting.  It really makes the era live.</p>
<p>I highly suggest iPad owners consider a download.  The  price is $7.99.  Yes, it is a bit expensive, but it is a four year project and well worth it in my opinion.</p>
<p>Trask, The Last Tyromancer</p>
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		<title>Book Report: The Führer’s Headquarters – Hitler’s command bunkers 1939–45</title>
		<link>http://www.livingdice.com/5276/tbd/</link>
		<comments>http://www.livingdice.com/5276/tbd/#comments</comments>
		<pubDate>Mon, 18 Oct 2010 12:07:28 +0000</pubDate>
		<dc:creator>Stuart Greenwell</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[campaigns]]></category>
		<category><![CDATA[DM Advice]]></category>
		<category><![CDATA[first look]]></category>
		<category><![CDATA[History]]></category>
		<category><![CDATA[Osprey Publishing]]></category>
		<category><![CDATA[plot]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[osprey publishing]]></category>

		<guid isPermaLink="false">http://www.livingdice.com/?p=5276</guid>
		<description><![CDATA[At LivingDice, we often trumpet our love of using history as inspiration for RPG adventuring. One of my favorite quotes, when I think of history and RPGs, comes from an American author named Joseph Heller (of Catch-22 fame). In his book ‘Good as Gold’ he said: History was a trash bag of random coincidences torn open [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-5277" href="http://www.livingdice.com/5276/tbd/screen-shot-2010-10-15-at-8-56-13-pm/"><img class="alignleft size-full wp-image-5277" style="margin: 5px" src="http://www.livingdice.com/wp-content/uploads/2010/10/Screen-shot-2010-10-15-at-8.56.13-PM.jpg" alt="" width="259" height="351" /></a>At LivingDice, we often trumpet our love of using history as inspiration for RPG adventuring. One of my favorite quotes, when I think of history and RPGs, comes from an American author named <a href="http://en.wikipedia.org/wiki/Joseph_Heller" target="_blank">Joseph Heller</a> (of Catch-22 fame). In his book ‘<a href="http://en.wikipedia.org/wiki/Good_as_Gold_(novel)" target="_blank">Good as Gold</a>’ he said:</p>
<blockquote><p><em>History was a trash bag of random coincidences torn open in a wind.  Surely, Watt with his steam engine, Faraday with his electric motor, and Edison with his incandescent light bulb did not have it as their goal to contribute to a fuel shortage some day that would place their countries at the mercy of Arab oil.</em></p></blockquote>
<p>This is exactly how I like to run events as a DM. I like to have the players encounter a series of events with seemingly harmless (or sometimes seemingly good) outcomes. But those outcomes add up to something far more sinister.</p>
<p>However, back to the topic at hand; using history in the RPG. Many DMs put a great amount of thought into the main “bad guy”, the arch-nemesis.  However, most times they do not give much thought to where their antagonist resides when he is not tormenting the players. If there is a man of such evil, why would people not gang-up and hunt him down?</p>
<p>History can help us here. Not many an evil foe has ever had such an advanced system of lairs as Adolf Hitler during World War II. They were called the <a href="http://en.wikipedia.org/wiki/Führer_Headquarters" target="_blank">Führerhauptquartiere</a>. A new book by Osprey Publishing titled <strong><a href="http://www.ospreypublishing.com/store/The-Führer’s-Headquarters_9781846035821" target="_blank">The Führer’s Headquarters &#8211; Hitler’s command bunkers 1939–45</a></strong> by Neil Short does an excellent job of of showcasing these 14 known fortifications. It is amazing that in such a short amount of time, Hitler went from simple air raid locations to massive concrete structures able to withstand heavy firepower.</p>
<p>This book details the design and development of these bunkers, talks about each location specifically and includes photos and illustrations of the layouts. The operations of these facilities and how they tied into the war are also discussed. And of course, important events like <a href="http://en.wikipedia.org/wiki/Operation_Valkyrie" target="_blank">Operation Valkyrie</a>, which was recently made famous by a <a href="http://en.wikipedia.org/wiki/Valkyrie_(film)" target="_blank">Hollywood/Tom Cruise movie</a>, are also brought up.</p>
<p>Sure, this book is not an RPG book, and it will not give you an instant base of operations for your bad guy. However, by utilizing a book like this, you can start to get inside the head of your villain and start thinking about the bigger picture of your campaign. History books like this will help a you become a better DM.</p>
<p>So when you are at your FLGS with some cash burning a hole in your pocket, instead of heading to the RPG section. Maybe every once in a while you should head to the back of the store with that little turn-style rack that has some quality campaign ideas at a decent price.</p>
<p>The Führer’s Headquarters &#8211; Hitler’s command bunkers 1939–45 was released on October 19th. It is available in game shops and bookstores or you can order it from <a href="http://www.ospreypublishing.com/store/The-Führer’s-Headquarters_9781846035821" target="_blank">Osprey</a> or Amazon (among other places).</p>
<p>Thank you to Osprey Publishing for providing a review copy of this book. My evil masterminds just got a little slipperier.</p>
<p>Stuart</p>
<p><strong><span style="text-decoration: underline">Bibliographic information</span></strong></p>
<table id="metadata_content_table">
<tbody>
<tr>
<td>Title</td>
<td>The Fuhrer&#8217;s Headquarters: Hitler&#8217;s Command Bunkers 1939-45<br />
<a href="http://www.google.com/search?tbs=bks:1&amp;tbo=p&amp;q=+bibliogroup:%22Fortress+Series%22&amp;source=gbs_metadata_r&amp;cad=3" target="_blank"><em>Fortress Series</em></a></td>
</tr>
<tr>
<td>Author</td>
<td><a href="http://www.google.com/search?tbs=bks:1&amp;tbo=p&amp;q=+inauthor:%22Neil+Short%22&amp;source=gbs_metadata_r&amp;cad=3" target="_blank">Neil Short</a></td>
</tr>
<tr>
<td>Illustrated by</td>
<td>Adam Hook</td>
</tr>
<tr>
<td>Edition</td>
<td>illustrated</td>
</tr>
<tr>
<td>Publisher</td>
<td>Osprey Pub Co, 2010</td>
</tr>
<tr>
<td>ISBN</td>
<td>1846035821, 9781846035821</td>
</tr>
<tr>
<td>Length</td>
<td>64 pages</td>
</tr>
<tr>
<td></td>
<td></td>
</tr>
</tbody>
</table>
]]></content:encoded>
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		<title>Book Report: The Fortifications of Ancient Egypt 3000-1780 BC from Osprey Publishing</title>
		<link>http://www.livingdice.com/5190/book-report-the-fortifications-of-ancient-egypt-3000-1780-bc-from-osprey-publishing/</link>
		<comments>http://www.livingdice.com/5190/book-report-the-fortifications-of-ancient-egypt-3000-1780-bc-from-osprey-publishing/#comments</comments>
		<pubDate>Tue, 05 Oct 2010 11:50:07 +0000</pubDate>
		<dc:creator>trask</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[History]]></category>

		<guid isPermaLink="false">http://www.livingdice.com/?p=5190</guid>
		<description><![CDATA[As regular readers know, I am a huge fan of using history as a foundation for game campaigns. Nothing beats a little reality to spice up your next RPG campaign. To further my goal of injecting history into game campaigns, I occasionally do a &#8220;book report&#8221; on a history book that I find interesting and [...]]]></description>
			<content:encoded><![CDATA[<p>As regular readers know, I am a huge fan of using history as a foundation for game campaigns. Nothing beats a little reality to spice up your next RPG campaign. To further my goal of injecting history into game campaigns, I occasionally do a &#8220;book report&#8221; on a history book that I find interesting and applicable.  I am not qualified to review any history books, but I can tease out some interesting tidbits that gamers might leverage and share it with my readership.</p>
<p>Today&#8217;s entry is <a href="http://www.amazon.com/gp/product/1846039568?ie=UTF8&amp;tag=livin0f8-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=1846039568">﻿The Fortifications of Ancient Egypt 3000-1780 BC</a> from Osprey Publishing.  First off, Egypt does not receive due credit for its military installations. Thanks to a focus on the pyramids and tombs, people do not release that Egypt was a formidable empire and empires need castles and forts.  It even overlooked my notice until I received this book.</p>
<p>Egypt&#8217;s castles and forts, for obvious reasons, resided near the Nile river or its delta. This allowed garrisoning of key crossings and choke-points to enforce royal edicts or collect tolls.  The fortifications look quite familiar. High, thick walls, crenellations and fortified entrances resemble the later European and Middle Eastern castles.  That said, they do have a very Egyptian feel to the design and resemble the more familiar temples and tombs that most of us know and love, but with a more functional design. People lived and worked in these structures, not visited on the day of Pharoah&#8217;s funeral.</p>
<p>One fortification caught my eye because I thought it simple, but very effective. The graphic below is an Egyptian watchtower.  Usually placed by itself to oversee  a road or small town, it is just an elegant, simple design that brings real challenges to an attacker.</p>
<p><a href="http://www.livingdice.com/wp-content/uploads/2010/09/egyptian_watchtower_fortification2.jpg"><img class="aligncenter size-medium wp-image-5193" title="egyptian_watchtower_fortification " src="http://www.livingdice.com/wp-content/uploads/2010/09/egyptian_watchtower_fortification2-226x300.jpg" alt="" width="226" height="300" /></a></p>
<p>I am very fond of the retractable ladder. Sieging this tower is nothing short of a nightmare. Like all good fortifications, it takes far more men to achieve the tower than to defend it.  Next time your PCs think that taking out the local guards is a cakewalk, put them in one of these&#8230;.</p>
<p>Another tidbit is the Egyptian method of portage. Rather than just dragging the boat around waterfalls with brute force, Egyptians installed semi-permanent mud race ways.  The mud functioned as grease and combined with some oxen moved boats quite efficiently. I see the encounter now, the PC are portaging their boat, knee-deep in a mud pit when the enemy arrives. Good times.</p>
<p>Overall, I really thought this book had some fresh ideas for the game master and a new take on the standard castle. I highly recommend you check it out.</p>
<p>Trask, The Last Tyromancer</p>
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		<title>History: The Ogham Script</title>
		<link>http://www.livingdice.com/4841/history-the-ogham-script/</link>
		<comments>http://www.livingdice.com/4841/history-the-ogham-script/#comments</comments>
		<pubDate>Fri, 23 Jul 2010 03:38:33 +0000</pubDate>
		<dc:creator>trask</dc:creator>
				<category><![CDATA[History]]></category>

		<guid isPermaLink="false">http://www.livingdice.com/?p=4841</guid>
		<description><![CDATA[I ran across a reference the other day to a very old type of Celtic writing called &#8220;Ogham.&#8221; It is a very unusual script and I thought it is a great way to make some game supplements with a very obscure character set. Best part is there is already a font set for it, so [...]]]></description>
			<content:encoded><![CDATA[<p>I ran across a reference the other day to a very old type of Celtic writing called &#8220;<a href="http://en.wikipedia.org/wiki/Ogham">Ogham</a>.&#8221; It is a very unusual script and I thought it is a great way to make some game supplements with a very obscure character set. Best part is there is already a font set for it, so just download it and start typing away in Ogham!   The site I got the example below from (<a href="http://babelfonts.blogspot.com">Babelfonts</a>) also has a plethora of other unusual character font sets, both fantastical and historical and well worth a browse.</p>
<p><a href="http://www.livingdice.com/wp-content/uploads/2010/07/ogham-font.png"><img class="aligncenter size-medium wp-image-4842" title="ogham-font" src="http://www.livingdice.com/wp-content/uploads/2010/07/ogham-font-300x190.png" alt="" width="300" height="190" /></a></p>
<p>Trask, The Last Tyromancer</p>
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		<title>Jousting as an Extreme Sport</title>
		<link>http://www.livingdice.com/4817/jousting-as-an-extreme-sport/</link>
		<comments>http://www.livingdice.com/4817/jousting-as-an-extreme-sport/#comments</comments>
		<pubDate>Mon, 12 Jul 2010 21:03:32 +0000</pubDate>
		<dc:creator>trask</dc:creator>
				<category><![CDATA[History]]></category>

		<guid isPermaLink="false">http://www.livingdice.com/?p=4817</guid>
		<description><![CDATA[The New York Times has an interesting article about a full-contact jousting league.  It might get some traction as it is hard to out-macho someone at a bar that &#34;jousts on the weekends.&#34;  http://www.nytimes.com/2010/07/11/magazine/11Jousting-t.html]]></description>
			<content:encoded><![CDATA[<p>The New York Times has an interesting article about a full-contact jousting league.  It might get some traction as it is hard to out-macho someone at a bar that &quot;jousts on the weekends.&quot; </p>
<p><a href="http://www.nytimes.com/2010/07/11/magazine/11Jousting-t.html">http://www.nytimes.com/2010/07/11/magazine/11Jousting-t.html</a></p>
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		<title>History: Curse Like a Roman</title>
		<link>http://www.livingdice.com/4773/history-curse-like-a-roman/</link>
		<comments>http://www.livingdice.com/4773/history-curse-like-a-roman/#comments</comments>
		<pubDate>Wed, 07 Jul 2010 02:19:39 +0000</pubDate>
		<dc:creator>trask</dc:creator>
				<category><![CDATA[History]]></category>

		<guid isPermaLink="false">http://www.livingdice.com/?p=4773</guid>
		<description><![CDATA[Cursing someone in modern time is a fairly harmless exercise. Telling someone to &#8220;go to hell&#8221; is merely wishful thinking on your part and not a guaranteed itinerary. Ancient Romans though, they took their cursing very seriously. Rather than slinging angry rhetoric at their target, an angry Roman reached out to the gods themselves for [...]]]></description>
			<content:encoded><![CDATA[<p>Cursing someone in modern time is a fairly harmless exercise. Telling someone to &#8220;go to hell&#8221; is merely wishful thinking on your part and not a guaranteed itinerary. Ancient Romans though, they took their cursing very seriously. Rather than slinging angry rhetoric at their target, an angry Roman reached out to the gods themselves for help. The slighted party trundled off to the local temple of choice and dropped a curse into the god&#8217;s inbox. Literally.</p>
<p>Romans wrote their curses on small sheets of lead or pewter and dropped them off at a local temple, often with a sacrifice of food, coin or animals. In a stroke of archeological fortune, lead endures the ravages of time,  so there are many examples of these curses in museums around the world.</p>
<p>My personal favorite is this one:</p>
<blockquote><p><a href="http://curses.csad.ox.ac.uk/4Dlink2/4DACTION/WebRequestCurseTablet?thisLeafNum=1&amp;searchTerm=&amp;searchType=browse&amp;searchField=CurseNumber&amp;thisListPosition=13&amp;displayImage=1&amp;displayLatin=1&amp;displayEnglish=1&amp;lastListPosition=%3C!--4DVAR%20records%20in%20selection[curse_metadata]--%3E%20:%20##%20Error%20#%2048">The sheet (of lead) which is given to Mercury, that he exact vengeance for the gloves which have been lost; that he take blood and health from the person who has stolen them&#8230;</a></p></blockquote>
<p>A death wish for some stolen gloves. I wonder what the curse for something serious like stealing boots would be?</p>
<p>I wrote this post because the curses are quality gaming plot fodder. Perhaps curses dropped in a distant temple come true, prompting a journey of vengeance for a wronged party.  Gods are often mischievous and an ill-conceived  curse may need undoing after the gods grant the petition&#8230;in very literal terms.  An ambitious  priest refuses to return a politically embarrassing curse and the party invades the temple to steal&#8230;er&#8230;recover the scroll.</p>
<p>If you would like to see some more examples, I found some sites with more information on Roman curses.</p>
<p><a href="http://137.204.167.79/epigr/lamine.htm">Lead Curse</a></p>
<p><a href="http://curses.csad.ox.ac.uk/">Curse Tablets of Roman Britain</a></p>
<p><a href="http://news.nationalgeographic.com/news/2006/12/061205-roman-curse.html">National Geographic article on curses</a></p>
<p>If you have any other ideas on using curses in a game, drop me a comment.</p>
<p>Trask, The Last Tyromancer</p>
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		<title>Bite-Sized History Lesson: The Indenture</title>
		<link>http://www.livingdice.com/4354/bite-sized-history-lesson-the-indenture/</link>
		<comments>http://www.livingdice.com/4354/bite-sized-history-lesson-the-indenture/#comments</comments>
		<pubDate>Mon, 10 May 2010 12:15:42 +0000</pubDate>
		<dc:creator>trask</dc:creator>
				<category><![CDATA[History]]></category>

		<guid isPermaLink="false">http://www.livingdice.com/?p=4354</guid>
		<description><![CDATA[Whether you mine the ancient world for new RPG adventures or re-fight famous clashes of arms with miniatures, history is a great resource. Sadly, I have this horrible feeling that many younger gamers overlook history as a source of inspiration. Rather than force all gamers under the age of twenty to pass a basic &#8220;how [...]]]></description>
			<content:encoded><![CDATA[<p>Whether you mine the ancient world for new RPG adventures or re-fight famous clashes of arms with miniatures, history is a great resource. Sadly, I have this horrible feeling that many younger gamers overlook history as a source of inspiration. Rather than force all gamers under the age of twenty to pass a basic &#8220;how to use history in gaming course,&#8221; I decided to drop some bite-sized bits of history on my readership and let them use it as they see fit.</p>
<p>&#8220;Indentured Servants&#8221; is a term familiar to any American student.  Landless peasants that signed a contract for free passage to America in return for a fixed period of virtual slavery, usually several years. I understood that the peasants signed a contract, but no one ever discussed what the term &#8220;indentured&#8221; actually meant. It is a contract, but a very unusual kind of contract. Here is a an image of an actual<a href="http://en.wikipedia.org/wiki/Indenture"> indenture</a>.</p>
<p style="text-align: center;">
<div id="attachment_4356" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.livingdice.com/wp-content/uploads/2010/05/731px-Indenture_1723.jpg"><img class="size-medium wp-image-4356 " title="731px-Indenture_1723" src="http://www.livingdice.com/wp-content/uploads/2010/05/731px-Indenture_1723-300x245.jpg" alt="" width="300" height="245" /></a><p class="wp-caption-text">Indenture--Source Wikipedia</p></div>
<p>Note the wavy cut at the top of the contract. An indenture is a single piece of paper inscribed with a contract twice on the top and bottom of the page. Both parties sign both sides of the contract and then cut it in half. Each party kept a copy. The irregular cut is a a primitive anti-counterfeiting system that made forgery very difficult.  Sometimes in this age of encryption and micro-fibers that there were some quite good anti-counterfeiting technologies that did not rely on advanced technology.</p>
<p>There is also a great shot of a <a href="http://www.staffordshire.gov.uk/leisure/archives/discoverychannel/myfavouritedocuments/Conveyance+of+lands+in+Kent+1582.htm">bifurcated,  but complete indenture</a> on the Staffordshire, UK government web  site.  Sorry for not re-posting the image, but there was no  license on  the site, so I erred on the side of copyright caution.</p>
<p>As to gaming, since the contract is very difficult to forge, protecting/stealing/destroying/finding one-half of an indenture is a great plot hook. It is also a dead easy prop to make for the game table, just print out the document in an appropriate font, copy it twice on a page and cut randomly. I also suggest you check out James Clavell&#8217;s excellent <a href="http://www.amazon.com/gp/product/0440164834?ie=UTF8&amp;tag=livin0f8-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0440164834">Noble House</a><img style="border: none !important; margin: 0px !important;" src="http://www.assoc-amazon.com/e/ir?t=livin0f8-20&amp;l=as2&amp;o=1&amp;a=0440164834" border="0" alt="" width="1" height="1" /> Much of the plot derives from the hunt for an indenture (a broken coin) that allows the owner to ask a very powerful favor.</p>
<p>The inspiration for this post came from a reference to indentures in <a href="http://www.amazon.com/gp/product/184603342X?ie=UTF8&amp;tag=livin0f8-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=184603342X">Knight: Noble Warrior of England 1200-1600 (General Military)</a><img style="border: none !important; margin: 0px !important;" src="http://www.assoc-amazon.com/e/ir?t=livin0f8-20&amp;l=as2&amp;o=1&amp;a=184603342X" border="0" alt="" width="1" height="1" /> from OSprey Publishing. This reference only briefly mentions indentures, but I found it a great resource for knights and their equipment for this period.</p>
<p>I hope you find this post useful and I am more than willing to entertain any suggestions for topics in this series.</p>
<p>Trask, The Last Tyromancer</p>
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		<title>Ia Drang Valley After Action Report</title>
		<link>http://www.livingdice.com/3609/ia-drang-valley-after-action-report/</link>
		<comments>http://www.livingdice.com/3609/ia-drang-valley-after-action-report/#comments</comments>
		<pubDate>Wed, 17 Mar 2010 04:13:56 +0000</pubDate>
		<dc:creator>trask</dc:creator>
				<category><![CDATA[History]]></category>

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		<description><![CDATA[The  Ia Drang valley hosted one of the most famous and bloodiest battles of the Vietnam war.  It is most popularly known from the book We Were Soldiers Once&#8230;and Young: Ia Drang &#8211; the Battle That Changed the War in Vietnam and the film We Were Soldiers . Wargames Illustrated is posting some interesting material [...]]]></description>
			<content:encoded><![CDATA[<p>The  <a class="zem_slink" title="Ia Drang Valley" rel="geolocation" href="http://maps.google.com/maps?ll=13.5833333333,107.716666667&amp;spn=1.0,1.0&amp;q=13.5833333333,107.716666667%20%28Ia%20Drang%20Valley%29&amp;t=h">Ia Drang valley</a> hosted one of the most famous and bloodiest battles of the Vietnam war.  It is most popularly known from the book <a href="http://www.amazon.com/gp/product/034547581X?ie=UTF8&amp;tag=livin0f8-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=034547581X">We Were Soldiers Once&#8230;and Young: Ia Drang &#8211; the Battle That Changed the War in Vietnam</a><img style="border: none !important; margin: 0px !important;" src="http://www.assoc-amazon.com/e/ir?t=livin0f8-20&amp;l=as2&amp;o=1&amp;a=034547581X" border="0" alt="" width="1" height="1" /> and the film <a href="http://www.amazon.com/gp/product/B000068TPN?ie=UTF8&amp;tag=livin0f8-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B000068TPN">We Were Soldiers </a><img style="border: none !important; margin: 0px !important;" src="http://www.assoc-amazon.com/e/ir?t=livin0f8-20&amp;l=as2&amp;o=1&amp;a=B000068TPN" border="0" alt="" width="1" height="1" />. Wargames Illustrated is posting some interesting material on the <a class="zem_slink" title="Vietnam War" rel="wikipedia" href="http://en.wikipedia.org/wiki/Vietnam_War">Vietnam War</a> and one of the items caught my eye: The commander of the American unit <a href="http://www.wargamesillustrated.net/Default.aspx?tabid=221">Harold Moore&#8217;s after action report</a>. This is the original document, complete with typewriter corrections and bad photocopying.  It is a relatively quick read, but I found it fascinating.  It is a must read for any history buff.</p>
<p>Trask, The Last Tyromancer</p>
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		<title>Review : &#8220;Israel&#8217;s Lightning Strike: The Raid on Entebbe&#8221; from Osprey Publishing</title>
		<link>http://www.livingdice.com/2847/review-israels-lightning-strike-the-raid-on-entebbe-from-osprey-publishing/</link>
		<comments>http://www.livingdice.com/2847/review-israels-lightning-strike-the-raid-on-entebbe-from-osprey-publishing/#comments</comments>
		<pubDate>Wed, 04 Nov 2009 12:15:53 +0000</pubDate>
		<dc:creator>trask</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[History]]></category>
		<category><![CDATA[Osprey Publishing]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[osprey]]></category>
		<category><![CDATA[review]]></category>

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		<description><![CDATA[Osprey Publishing, noted publisher of historical reference books, occasionally forwards new titles to Livingdice.com that are of interest to gamers. The latest shipment included &#8220;Israel&#8217;s Lightning Strike: The Raid on Entebbe,&#8221; from Osprey&#8217;s new &#8220;Raid&#8221; series, &#8220;Saracen Strongholds from 1100-1500&#8221; and &#8220;Empires of the Dragon: The Far East at War.&#8221; The first two titles are [...]]]></description>
			<content:encoded><![CDATA[<p>Osprey Publishing, noted publisher of historical reference books,  occasionally forwards new titles to Livingdice.com that are of interest to gamers.<a href="http://www.livingdice.com/wp-content/uploads/2009/11/israels_lighting_strike_cover.jpg"><img class="alignright size-full wp-image-2849" title="Raid: Israel's Lighting Strike" src="http://www.livingdice.com/wp-content/uploads/2009/11/israels_lighting_strike_cover.jpg" alt="Raid: Israel's Lighting Strike" width="195" height="263" /></a> The latest shipment included  &#8220;<strong><a href="http://www.ospreypublishing.com/store/Israel%E2%80%99s-Lightning-Strike-%E2%80%93-The-raid-on-Entebbe-1976_9781846033971">Israel&#8217;s Lightning Strike: The Raid on Entebbe</a></strong>,&#8221; from Osprey&#8217;s new &#8220;Raid&#8221; series, &#8220;<strong><a href="http://www.ospreypublishing.com/store/Saracen-Strongholds-1100%E2%80%931500_9781846033759">Saracen Strongholds from 1100-1500</a></strong>&#8221; and &#8220;<strong><a href="http://www.ospreypublishing.com/store/Empires-of-the-Dragon_9781846036903">Empires of the Dragon: The Far East at War</a></strong>.&#8221; The first two titles are historical reference, while the last is a supplement for the Osprey &#8220;Fields of Glory&#8221; miniature game. Look for discussions of these other titles in the very near future. Today&#8217;s post focuses on the &#8220;Raid on Entebbe.&#8221;</p>
<p>Unlike previous Osprey titles, the &#8220;Raid&#8221; series focuses on a specific military action, as opposed to a historical period, culture or region. There is some historical background at the beginning, but after that it is all low-level planning and logistics. Before going further, please forget the Charles Bronson movie (though this book does make a point of mentioning it and ol&#8217; Chuck Bronson does make an appearance). While accurate in the broad points, the film leaves out much of the political maneuvering, planning and skullduggery that went on during the raid.</p>
<p>The story is well-known, but worth quickly summarizing for the unfamiliar. In 1976, German and Palestinian terrorists hijacked an Air France jumbo jet and took it to Uganda. Most of the hostages, save Israeli citizens were released.  Israeli special forces launched a raid using large transport planes and  a repainted Mercedes to successfully kill the terrorists and save all but a handful of the hostages.</p>
<p>What struck me most in this book was the context provided surrounding the raid.  There is a helpful breakdown of terrorist organizations, previous Israeli anti-terrorist efforts and some of the intelligence work that went into the raid. All of this provided useful context for both the raid and the political ramifications of invading a country run by <a rel="nofollow" href="http://en.wikipedia.org/wiki/Idi_amin">Idi Amin</a>.</p>
<p>Author Simon Dunstan&#8217;s writing style is quite readable, especially once the raid starts. I am not saying he is Tom Clancy, but the raid section is smartly written, detailed and fast-paced. &#8220;History book&#8221; and &#8220;exciting&#8221; are not mutually exclusive terms.</p>
<p>Though the book is very serious in tone, I chuckled a bit at the image of a commando throwing a pretty, lingerie-clad French stewardess over a shoulder and carrying her to safety or Air France&#8217;s &#8220;reward&#8221; for the flight crew that refused to abandon their passengers.</p>
<p>There are plenty of Osprey&#8217;s usual high-quality images, art and cartography. This book has a more modern feel and the art is a combination of the hand drawn and digitally rendered.  I especially enjoyed the airport graphics with a detailed timeline and legend of critical locations.</p>
<p>This is my first exposure to the &#8220;Raid&#8221; series and I am impressed. I also think that this book (and probably the others in this series) offer great &#8220;role-playing gamer-friendly&#8221; content. Since the Raid series focuses on relatively small units completing specific missions, it lends itself to role-playing game encounter design and inspiration.</p>
<p>Trask, The Last Tyromancer</p>
<p>Full Disclosure: Publisher provided a free copy for this review.</p>
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