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	<title>LivingDice.com &#187; gencon</title>
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	<link>http://www.livingdice.com</link>
	<description>Gaming. It&#039;s in the blood...</description>
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		<title>Gen Con 2012 Hotel Update 2&#8211;Downtown Rooms Still Available</title>
		<link>http://www.livingdice.com/6740/gen-con-2012-hotel-update-2-downtown-rooms-still-available/</link>
		<comments>http://www.livingdice.com/6740/gen-con-2012-hotel-update-2-downtown-rooms-still-available/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 00:48:35 +0000</pubDate>
		<dc:creator>trask</dc:creator>
				<category><![CDATA[gen con]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[gencon]]></category>

		<guid isPermaLink="false">http://www.livingdice.com/?p=6740</guid>
		<description><![CDATA[Shock! After years of logging in and attacking the housing portal at the moment it goes live to get a decent hotel room, this year was totally different. There are still rooms available at downtown hotels 8 hours after hotel registration began! This is unprecedented in my experience attending Gen Con. So, if you still [...]]]></description>
			<content:encoded><![CDATA[<p>Shock! After years of logging in and attacking the housing portal at the moment it goes live to get a decent hotel room, this year was totally different. There are still rooms available <a href="http://www.livingdice.com/wp-content/uploads/2010/06/Screen-shot-2010-06-28-at-6.45.38-AM.png"><img class="alignright size-full wp-image-4744" title="gencon logo" src="http://www.livingdice.com/wp-content/uploads/2010/06/Screen-shot-2010-06-28-at-6.45.38-AM.png" alt="" width="220" height="81" /></a>at downtown hotels 8 hours after hotel registration began! This is unprecedented in my experience attending Gen Con. So, if you still have not registered and plan on attending there is still hope.</p>
<p>Oh, in case you wonder why I keep posting about this topic is the hotel situation at Gen Con <del>is</del> was a nightmare. Either you fought like the devil for a room downtown or you stayed at some distant hotel that required a car or cabs. Distant hotels are cheaper, but whatever savings you get from staying outside downtown are probably offset by the extra hassle and expense to travel to and park downtown.</p>
<p>&nbsp;</p>
<p>That and after a long day of gaming and shopping, a five minute walk back to your hotel is preferable than a long drive.</p>
<p>Trask</p>
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		<title>A Gencon 2012 Hotel Near-Miss</title>
		<link>http://www.livingdice.com/6737/a-gencon-2012-near-miss/</link>
		<comments>http://www.livingdice.com/6737/a-gencon-2012-near-miss/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 18:18:20 +0000</pubDate>
		<dc:creator>trask</dc:creator>
				<category><![CDATA[gen con]]></category>
		<category><![CDATA[Role-Playing]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[gencon]]></category>

		<guid isPermaLink="false">http://www.livingdice.com/?p=6737</guid>
		<description><![CDATA[Oops. I forgot today was the Gencon 2012 hotel registration day and logged in an hour late. Expecting to get a hotel somewhere in Outer Mongolia, I was pleasantly surprised to get the downtown hotel I desired. I hope this is because the new hotels in Indy finally added enough capacity to meet demand rather [...]]]></description>
			<content:encoded><![CDATA[<p>Oops.  I forgot today was the Gencon 2012 hotel registration day and logged in an hour late. Expecting to get a hotel somewhere in Outer Mongolia, I was pleasantly surprised to get the downtown hotel I desired.  I hope this is because the new hotels in Indy finally added enough capacity to meet demand rather than fewer people competing for rooms.   So, if you too forgot there is still some hope. </p>
<p>Trask</p>
]]></content:encoded>
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		<title>Livingdice&#8217;s Aces &amp; Eights: Last Man Standing Shootout at Gen Con 2010&#8211;We Have a Winner!</title>
		<link>http://www.livingdice.com/4892/livingdices-aces-eights-last-man-standing-shootout-at-gen-con-2010-sold-out/</link>
		<comments>http://www.livingdice.com/4892/livingdices-aces-eights-last-man-standing-shootout-at-gen-con-2010-sold-out/#comments</comments>
		<pubDate>Fri, 13 Aug 2010 01:22:18 +0000</pubDate>
		<dc:creator>trask</dc:creator>
				<category><![CDATA[announcement]]></category>
		<category><![CDATA[gen con]]></category>
		<category><![CDATA[Gen Con Vendors]]></category>
		<category><![CDATA[gencon]]></category>

		<guid isPermaLink="false">http://www.livingdice.com/?p=4892</guid>
		<description><![CDATA[Actually we have two winners. Yes, I said two. 16 brave souls entered the ruined church in the peaceful town of Harmony.  Only one could emerge victorious. After much carnage, two gunfighters stood toe to toe with murder in their eyes and hot steel in their hands. On one side, a lowly cowpoke with poor [...]]]></description>
			<content:encoded><![CDATA[<p>Actually we have two winners. Yes, I said two. 16 brave souls entered the ruined church in the peaceful town of Harmony.  Only one could emerge victorious. After much carnage, two gunfighters stood toe to toe with murder in their eyes and hot steel in their hands. On one side, a lowly cowpoke with poor gun-fighting skills. Not that this fact mattered when wielding a shotgun at point-blank range. Standing against this brutal killer was an even MORE brutal killer. Rifle in hand, he stood ready to dispatch his enemy. Did I mention he had the highest gun skill in the game and took out almost all of his victims with head shots?</p>
<p>Sweat dripped, muscles tensed and initiative dice rolled. Both cowboys fired on the same round. Guns blazed!</p>
<p>As the smoke cleared, both killers lay dead in pools of blood. In a cruel twist of fate, the last two players killed each other on the same turn!</p>
<p>No problem, said I. We had a plan to use the person with the most kills as the tie-breaker. Both the same. Friend Ando came up with the idea of using the least dead person (in hit points)  as the winner. Both tied again.</p>
<p>Determining that the universe wanted a tie, we split the prize package from Kenzerco between the two players. A randomly determined first pick chose the base &#8220;Aces &amp; Eights Player&#8217;s Guide&#8221;  rulebook and the second place got the &#8220;Shootist&#8217;s Guide&#8221; and a module &#8220;Trouble on the Sequoyah Star.&#8221;</p>
<p>Congratulations to the winners!</p>
<p>Dan Gent of Salina, Kansas and Rebekah Green of Grand Rapids, Michigan.</p>
<p>Great fun was had by all and I will run the same event next year. I hope to see you there.</p>
<p>Trask</p>
<p>Livingdice.com sponsored its very first event this year at Gencon 2010, the &#8220;Aces &amp; Eights: Last Man Standing Shootout.&#8221;  Using the &#8220;Aces &amp; Eights&#8221; rules set, 24 players do battle for survival in the Old West. We have maps, pre-generated characters and lots of guns! I expect plenty of carnage in this single-elimination event. To make things more interesting, <a href="http://kenzerco.com/">Kenzerco</a> supplied some &#8220;Aces &amp; Eights&#8221; books as prizes for the winner and <a href="http://gamingpaper.com/">Gamingpaper.com</a> kindly supplied 12 rolls of their gaming paper for the last dozen cowboys going to Boot Hill.  All this cool stuff from a free event. Yes, because the event is on Wednesday before the convention proper, it is free!</p>
<p>Sadly, it also sold out on the first day of registration. Still,  I urge anyone interested to drop by and see if we get the full 24 players for the event. I am anticipating some no-shows, so we may have a slot or two available on a first-come, first-served basis.</p>
<p>This is also your big opportunity to meet me in person, either to shake my hand and congratulate me on all my great work on the site, berate me for my low and ignorant opinions or serve me with legal papers. ;-)</p>
<p>Here are the event particulars:</p>
<p><strong><label for="game_code">Game ID:</label> RPG1013044</strong></p>
<p><strong><label for="start_date">Start Date &amp; Time:</label> 08/04/2010 01:00:00 PM &#8211; 5:00:00 PM<br />
</strong></p>
<p><strong>Location: Union Station           : Edison North           : 1&#8211;4</strong></p>
<p>Hope to see you there!</p>
<p>Trask, The Last Tyromancer</p>
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		<title>Gen Con 2010 Events Schedule is Up</title>
		<link>http://www.livingdice.com/4094/gen-con-2010-events-schedule-is-up/</link>
		<comments>http://www.livingdice.com/4094/gen-con-2010-events-schedule-is-up/#comments</comments>
		<pubDate>Wed, 07 Apr 2010 02:47:51 +0000</pubDate>
		<dc:creator>trask</dc:creator>
				<category><![CDATA[gen con]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[gencon]]></category>

		<guid isPermaLink="false">http://www.livingdice.com/?p=4094</guid>
		<description><![CDATA[You can either go to Gencon.com  and download the .csv file and slowly go blind looking at it in Excel or you can just go to the always useful High Programmer site and save yourself a lot of pain. Trask, The Last Tyromancer]]></description>
			<content:encoded><![CDATA[<p>You can either go to <a href="http://community.gencon.com/files/folders/pmcompletecatalogs/entry220034.aspx">Gencon.com  and download the .csv file </a>and slowly go blind looking at it in Excel or you can just go to the always useful <a href="http://gencon.highprogrammer.com/gencon-indy-2010.cgi">High Programmer site </a>and save yourself a lot of pain.</p>
<p>Trask, The Last Tyromancer</p>
]]></content:encoded>
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		<title>Gen Con in Indianapolis Through 2015</title>
		<link>http://www.livingdice.com/3457/gen-con-in-indianapolis-through-2015/</link>
		<comments>http://www.livingdice.com/3457/gen-con-in-indianapolis-through-2015/#comments</comments>
		<pubDate>Fri, 26 Feb 2010 02:52:59 +0000</pubDate>
		<dc:creator>trask</dc:creator>
				<category><![CDATA[gen con]]></category>
		<category><![CDATA[gencon]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.livingdice.com/?p=3457</guid>
		<description><![CDATA[Gen Con just announced they are staying in Indianapolis, Indiana until at least 2015. The links below are more about the convention center than Gen Con, but the extensive upgrades and renovations apparently encouraged Gen Con to stay a few more years. Gen Con convention center visit Gen Con staying until 2015 I did find [...]]]></description>
			<content:encoded><![CDATA[<p>Gen Con just announced they are staying in Indianapolis, Indiana until at least 2015. The links below are more about the convention center than Gen Con, but the extensive upgrades and renovations apparently encouraged Gen Con to stay a few more years.</p>
<p><a href="http://www.theindychannel.com/news/22670222/detail.html">Gen Con convention center visit</a></p>
<p><a href="http://www.wthr.com/Global/story.asp?S=12043655">Gen Con staying until 2015</a></p>
<p>I did find it interesting that Gen Con is the 4th largest convention in Indianapolis. It is such a zoo that I wonder what number one is like? The hotel situation alone is enough to make one cringe at the thought.</p>
<p>Trask, The Last Tyromancer</p>
]]></content:encoded>
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		<title>Gen Con 2010 Hotel Rates</title>
		<link>http://www.livingdice.com/3217/gen-con-2010-hotel-rates/</link>
		<comments>http://www.livingdice.com/3217/gen-con-2010-hotel-rates/#comments</comments>
		<pubDate>Tue, 26 Jan 2010 03:02:48 +0000</pubDate>
		<dc:creator>trask</dc:creator>
				<category><![CDATA[Convention]]></category>
		<category><![CDATA[gen con]]></category>
		<category><![CDATA[Role-Playing]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[gencon]]></category>

		<guid isPermaLink="false">http://www.livingdice.com/?p=3217</guid>
		<description><![CDATA[Gen Con 2010 hotel reservations open tomorrow so I am posting the available hotel room rates for Gen Con through the RUBI system. The rates below are for double occupancy, but I  also checked for quad occupancy and some of the rates went up $10.00 to $20.00 while others did not change at all.  In [...]]]></description>
			<content:encoded><![CDATA[<p>Gen Con 2010 hotel reservations open tomorrow so I am posting the available hotel room rates for Gen Con through the RUBI system. The rates below are for double occupancy, but I  also checked for quad occupancy and some of the rates went up $10.00 to $20.00 while others did not change at all.  In fact, these  rates may be totally different tomorrow, so double check my numbers tomorrow before you buy.   If you want to check for yourself now, just go to the <a href="https://resweb.passkey.com/Resweb.do?mode=welcome_ei_new&amp;eventID=1526013&amp;fromResdesk=true">RUBI Gen Con reservation link</a> and enter your housing code and your needed dates. It will not let you book the room, but you can poke around and decide which hotel you like before the rush tomorrow. Rates look a bit higher than last year, but still acceptable.</p>
<p><strong>UPDATE: They sell out fast. Anything marked through is sold out!</strong></p>
<p><span style="text-decoration: line-through;">Hampton Inn Downtown $156.00</span></p>
<p><span style="text-decoration: line-through;">Staybridge Suites Indianapolis City Centre $159</span></p>
<p><span style="text-decoration: line-through;">Comfort Suites City Centre $159</span></p>
<p><span style="text-decoration: line-through;">Hilton Indianapolis $147.00</span></p>
<p>Indianapolis Marriott East and Conference Center $109.00</p>
<p>Quality Inn and Suites at the Airport $89.99</p>
<p><span style="text-decoration: line-through;">Springhill Suites Indianapolis $159.00</span></p>
<p><span style="text-decoration: line-through;">Fairfield Inn and Suites Indianapolis Downtown $149.00</span></p>
<p><span style="text-decoration: line-through;">Canterbury Hotel $164.00</span></p>
<p><span style="text-decoration: line-through;">Crowne Plaza at Historic Union Station $170.00</span></p>
<p><span style="text-decoration: line-through;">Embassy Suites Indianapolis Downtown $183.00</span></p>
<p><span style="text-decoration: line-through;">Hyatt Regency Indianapolis $183.00</span></p>
<p><span style="text-decoration: line-through;">Omni Severin Hotel $170.00</span></p>
<p><span style="text-decoration: line-through;">Holiday Inn Express Hotel and Suites City Centre $156.00</span></p>
<p><span style="text-decoration: line-through;">Conrad Indianapolis $245.00</span></p>
<p><span style="text-decoration: line-through;">Courtyard by Marriot Downtown Indianapolis $169.00</span></p>
<p>This post is a public service by:</p>
<p>Trask, The Last Tyromancer</p>
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		<title>Gen Con Badge Registration is Open</title>
		<link>http://www.livingdice.com/3193/gen-con-badge-registration-is-open/</link>
		<comments>http://www.livingdice.com/3193/gen-con-badge-registration-is-open/#comments</comments>
		<pubDate>Sun, 24 Jan 2010 18:51:26 +0000</pubDate>
		<dc:creator>trask</dc:creator>
				<category><![CDATA[gen con]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[gencon]]></category>

		<guid isPermaLink="false">http://www.livingdice.com/?p=3193</guid>
		<description><![CDATA[Gen Con 2010 badge registration is open for business! Normally I do not post convention badge registration open notices, but the unique badge/hotel relationship at Gen Con makes it noteworthy. Remember that only badge holders receive the codes to purchase lower-cost ( and nearby) hotel rooms from the convention&#8217;s reserved room list on January 26th.  [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://gencon.com/2010/indy/default.aspx">Gen Con 2010 badge registration is open for business!</a> Normally I do not post convention badge registration open notices, but the unique badge/hotel relationship at Gen Con makes it noteworthy. Remember that only badge holders receive the codes to purchase lower-cost ( and nearby) hotel rooms from the convention&#8217;s reserved room list on January 26th.  For first timers, this process is very competitive and good rooms sell out early. You are warned.</p>
<p>Trask, The Last Tyromancer</p>
]]></content:encoded>
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		<title>Gen Con 2010 Registration, Badge and Hotel Information Released</title>
		<link>http://www.livingdice.com/3135/gen-con-2010-registration-badge-and-hotel-information/</link>
		<comments>http://www.livingdice.com/3135/gen-con-2010-registration-badge-and-hotel-information/#comments</comments>
		<pubDate>Sat, 09 Jan 2010 23:52:51 +0000</pubDate>
		<dc:creator>trask</dc:creator>
				<category><![CDATA[gen con]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[gencon]]></category>

		<guid isPermaLink="false">http://www.livingdice.com/?p=3135</guid>
		<description><![CDATA[The Gen Con 2010 Badge and Hotel information went out today and here is the quick summary. Badge Pre-Registration &#8211; Opens January 24th Housing &#8211; Opens January 26th Event Submission &#8211; Opens January 13th As usual, badges are easy to get, but good hotel rooms are more valuable than your first-born child. After you buy [...]]]></description>
			<content:encoded><![CDATA[<p>The Gen Con 2010 Badge and Hotel information went out today and here is the quick summary.</p>
<p>Badge Pre-Registration &#8211; Opens January 24th<br />
Housing &#8211; Opens January 26th<br />
Event Submission &#8211; Opens January 13th</p>
<p>As usual, badges are easy to get, but good hotel rooms are more valuable than your first-born child. After you buy a badge you receive a code to purchase a room from the Gen Con block. The block is basically every hotel in reasonable (by my standards) walking distance of the event. Rooms sell on a first come, first served basis, so be online ready to get a room the instant the room sales open on the 26th. Miss this window and you are staying at a distant hotel. Check out the <a href="http://gencon.com/2010/indy/default.aspx">Gen Con site</a> for further information.</p>
<p>Consider yourself warned. See you in Indy!</p>
<p>Trask, The Last Tyromancer</p>
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		<title>Free Advice to Game Publishers: How to Demo a Role-Playing Game at a Convention</title>
		<link>http://www.livingdice.com/2392/free-advice-to-game-publishers-how-to-demo-a-role-playing-game-at-a-convention/</link>
		<comments>http://www.livingdice.com/2392/free-advice-to-game-publishers-how-to-demo-a-role-playing-game-at-a-convention/#comments</comments>
		<pubDate>Tue, 25 Aug 2009 11:45:22 +0000</pubDate>
		<dc:creator>trask</dc:creator>
				<category><![CDATA[RPG]]></category>
		<category><![CDATA[Rule Systems]]></category>
		<category><![CDATA[Convention]]></category>
		<category><![CDATA[gencon]]></category>

		<guid isPermaLink="false">http://www.livingdice.com/?p=2392</guid>
		<description><![CDATA[I specifically went to Gen Con 2009 seeking new games. Almost every slot I played was a &#8220;no experience required&#8221; event and everyone at the table was totally new to the game world and system. After four days of demos and intro games run by game publishers I noticed some serious deficiencies with how the [...]]]></description>
			<content:encoded><![CDATA[<p>I specifically went to Gen Con 2009 seeking new games.   Almost every slot I played was a &#8220;no experience required&#8221; event and everyone at the table was totally new to the game world and system. After four days of demos and intro games run by game publishers I noticed some serious deficiencies with how the slots progressed.  It was so bad at times I felt the need to post about the major issues and hope that game publishers take note. My personal enjoyment of a demo aside, there are some serious business issues associated with running intro/demo events at a convention. A poor experience costs sales and no business survives long with bad word of mouth. This is especially true at Gen Con, which is the launch point of many a new game. Bad buzz from Gen Con is like Ebola for a newly released game, incurable and usually fatal.</p>
<p>Here are a few items I thought needed improvement at the various company game demonstrations I attended.</p>
<h4>Free GMs Can Be Expensive</h4>
<p>I fully understand that companies often use volunteer GMs for convention events to save money.  Many of them are quite good, some are&#8230;not as good. While free is a very tempting price point for some help running games,  one must look at the true meaning of &#8220;free&#8221; when using volunteer GMs. Releasing a new game into the hands of a free, but sub-standard GM will cost far more long-term than recruiting  better GMs with swag, free hotel rooms or cash. Vetting your judges is time consuming and costly, but worth it to give your players ( and prospective customers) a great gaming experience. An idea is to recruit good GMs from games at Gen Con that plan on attending next year. Yes, this means you have to plan a year in a advance, but at least you can see the GMs skill before approaching them. As an extra bonus, it is my experience the best GMs tend to be leaders in their local gaming community and can really excite their groups about the new game.</p>
<p>Finally, get your GM army together for a couple of hours of training on the convention&#8217;s first day. Verify they have all the supplies needed and understand how you want the game run.</p>
<h4>Plan Every Event to the Minute</h4>
<p>Give all of your GMs a guide with instructions how to introduce the game world and rules. Do not give them a script, but some bullet points of critical information that players need is fine.  Assign time limits to each section (world, rules, combat, etc) to maximize play time and keep the game moving. Explanations are not fun, so try to keep them to a minimum. Before the convention let a GM unfamiliar with the system run your demo event and observe how it runs. Tweak times, explanations or encounters as necessary.</p>
<h4>Simplify the Rules</h4>
<p>Demo games do not require the entire rules set. If you can do a couple of role-playing encounters and two combats with 50% of the rules, then only use 50%. Tell the players this is a simplified version and if they want more rules to consult your rule book. Never mention rules that are not used in the demo adventure. All they do is add unnecessary complexity and I promise some player will try to use them. At Gen Con this year, a demo GM stated &#8220;we are not using the magic rules for this adventure&#8221;&#8230;then  spent ten minutes talking about the &#8220;cool&#8221; magic rules. Argh!</p>
<h4>Bring Amazing Character Sheets</h4>
<p>Demo players often appear with only a pen and some dice. Be sure that you bring everything to play the game. Primarily, bring character sheets <strong>THAT THE PLAYERS MAY KEEP</strong>. I hate going to a demo and leaving with nothing but a fond memory.  After the convention is over and the players unpack that character sheet your game bubbles to the top of their fuzzy, post-convention memory. Character sheets are business cards, so include contact information. As regular readers  know, I am not a fan of &#8220;Wizards of the Coast.&#8221; That said, they do a very good job with convention marketing. Here is a shot of their pre-generated characters at Gen Con 2009.</p>
<div id="attachment_2394" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.livingdice.com/wp-content/uploads/2009/08/IMG_0589.JPG"><img class="size-medium wp-image-2394" title="WOTC Pre-Gens " src="http://www.livingdice.com/wp-content/uploads/2009/08/IMG_0589-300x225.jpg" alt="WOTC Pre-Generated Characters" width="300" height="225" /></a><p class="wp-caption-text">WOTC Pre-Generated Characters</p></div>
<p>WOTC did not give out these character sheets, so they only got it half right, but they are very well done. For the low-budget publisher a clean black and white printout is also acceptable. Print brief rule descriptions and key ideas on the back of the pre-gen.</p>
<p>Simplifying character sheets is a good idea as well. This is especially true with complex games that use esoteric acronyms and long skill lists. Clarity over complexity is the only goal here.</p>
<p>I understand that some of these suggestions are burdensome to small publishers, but implementing one or two of these ideas will increase the fun factor for your demo players and that will directly translate into more sales. It is worth the effort.</p>
<p>Update: Great minds think alike, Nitessine over at &#8220;<a href="http://nitessine.wordpress.com/2009/08/24/rpg-carnival-suggestions-for-convention-gms/">Worlds in a Handful of Dice</a>&#8221; has a related post.</p>
<p>Trask, The Last Tyromancer</p>
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		<title>The Most Disturbing Events at Gen Con 2009 Award</title>
		<link>http://www.livingdice.com/2364/the-most-disturbing-events-at-gen-con-2009-award/</link>
		<comments>http://www.livingdice.com/2364/the-most-disturbing-events-at-gen-con-2009-award/#comments</comments>
		<pubDate>Fri, 21 Aug 2009 01:04:49 +0000</pubDate>
		<dc:creator>trask</dc:creator>
				<category><![CDATA[gen con]]></category>
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		<description><![CDATA[I am a gamer and generally tolerant of whatever game you choose to play or do at a convention. That said, the two events below were so deeply disturbing, so breathtakingly bizarre that I could not let them pass into memory.  I created a new yearly award for &#8220;Most Disturbing Event at Gen Con&#8221;  to [...]]]></description>
			<content:encoded><![CDATA[<p>I am a gamer and generally tolerant of whatever game you choose to play or do at a convention. That said, the two events below were so deeply disturbing, so breathtakingly bizarre that I could not let them pass into memory.  I created a new yearly award for &#8220;Most Disturbing Event at Gen Con&#8221;  to honor things that should best be forgotten.  There are two candidates this year for the award. Read on at your own peril&#8230;</p>
<p>Our first selection  combines a modern film with ancient horror. I present&#8230;..</p>
<blockquote>
<h1>Brokeback Mountains of Madness</h1>
<p><strong>Time slot:</strong> Sat Aug 15 8:00 <span style="font-variant: small-caps;">pm</span> &#8211; 11:00 <span style="font-variant: small-caps;">pm</span></p>
<p>It’s the vacation of a lifetime, girlfriend. You and a bunch of your pals taking off on a dude ranch adventure into the remote Brokeback Mountains. What could be more fabulous? You just had no idea the horrors that were waiting for you there. So the question now is who’s going to miss their sanity check first — you or the monsters? It’s Cthulhu meets Rupaul in this “Tell me you did not just go there” game.</p></blockquote>
<p>Truly terrifying.</p>
<p>The next candidate reached the final selection on the strength of a single sentence. See if you can guess which line of prose disturbed me the most.</p>
<blockquote>
<h1>Hentai Dubbing</h1>
<p>If you&#8217;re interested in seeing what it takes to be a hentai (adult anime) voice actor, stop by Dick and Buster&#8217;s Hentai Dubbing Extravaganza. This event is hosted by the King and Queen of adult anime Dick Tripwire and Buster Highman. Audience participation is STRONGLY encouraged&#8211;ladies and gentlemen most welcome. Hilarity and fun galore! Come on down and rock out with your&#8230;ahem&#8230;out, or just hang out with your wang out. Not for the shy or easily embarrassed; check your shame at the door and get ready for some serious adult fun! And who knows, this could be you big break in the adult anime industry.</p></blockquote>
<p>Though Brokeback provided some stiff competition (yes, I said it), I selected &#8220;Hentai Dubbing&#8221; as the most disturbing Gen Con event award winner. &#8220;Hang out with your wang out&#8221; should never be spoken at a game convention&#8230;ever! Gamers&#8230;.nude&#8230;argh! The horror! The horror!</p>
<p>I planned on giving a joint award this year, but an accident of printing pushed the dubbing event over the top. On page 115 of the Gen Con 2009 program book is the entry for &#8220;hentai dubbing,&#8221; directly beneath an advertisement for &#8220;<a href="http://en.wikipedia.org/wiki/Grave_of_the_fireflies">Grave of the Fireflies</a>.&#8221; A film noted for its seriousness and an ending so depressing that viewers want to commit <a href="http://en.wikipedia.org/wiki/Seppuku">seppuku</a>. It is like putting an ad for a XXX movie next to the &#8220;<a href="http://en.wikipedia.org/wiki/Old_Yeller">Old Yeller</a>&#8221; poster. That is just wrong.</p>
<p>I am open to other submissions as well, just post them in the comments.</p>
<p>Trask, The Last Tyromancer</p>
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