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Amethyst is a 4E GSL compatible role-playing game coming out in April 2010 from Dias Ex Machina games. Chris at “Dias Ex Machina” kindly gave me at early look at some of the art and a bit of the first chapter.
The book is not finished, but here is a quick summary of the Amethyst campaign world. Magic reappears in the midst of a modern civilization with catastrophic results. The entire world revolves around the struggle between the forces of magic and technology, with both sides vying for supremacy. While all of the usual GSL classes and equipment appear, DEM also includes technology-based classes, powered armor and guns. There are also rules for adding modern technology to any 4E game.
Enough talk, on to the promised preview!
Here is “Amethyst’s” cover art. It answers the eternal gamer argument; are orcs bulletproof?
and the back cover.
These are the first three pages of chapter one of “Amethyst” and a partial glossary. This chapter is still undergoing revision, so the final version may differ a bit.
This is a sample of the Amethyst glossary and provides some insight in to the greater campaign world.
Amethyst looks interesting and I like the more realistic take on how a modern society reacts to strange creatures in their midst. I will keep an eye on this release and keep you updated.
Trask, The Last Tyromancer