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Interview: Byron Collins of Collins Epic Wargames, Publisher of Frontline General

Byron Collins of Collins Epic Wargames sat down for an interview with me regarding their “Frontline General” tabletop war game. Byron explains why he is giving the game away for free and has some great insights on the game publishing process. Read on for details. Trask: How did you company “Collins Epic Wargames” come about? [...]

Interview: Crafty Games, Publisher of Spycraft 2.0, Fantasycraft and Mistborn Role-Playing Games Part 2

This is part 2 of my interview with Crafty Games, publisher of Spycraft 2.0, Fantasycraft and Mistborn Role-Playing Games. If you are joining late, you should read the first part of my interview with Crafty Games before reading this post. Scott Gearin: We are including two settings in the Book. We have three more planned [...]

Interview: Crafty Games, Publisher of Spycraft 2.0, Fantasycraft and Mistborn Role-Playing Games Part 1

Recently, I had the honor of chatting with the three gentlemen at the core of Crafty Games. Crafty Games made a name for itself with its “Spycraft” line of games, but is now working on “Fantasycraft” and the new “Mistborn” rpg, based on the books by Brandon Sanderson. for next year. Scott Gearin, Alex Flagg and a mysterious character known only as the “God King Emperor of Happy Happy Fun Time,” hereafter abbreviated as “GKEoHHFT” logged on for an in-depth chat. So in-depth that it is too long for a single post. I will post the second part of the interview Monday.

Interview: On the Lamb–Publisher of "Legendary Realms"

I strike again! This week’s interview victims are the crew over at www.on-the-lamb.com , publishers of “Legendary Realms “  a new fantasy RPG.  I interviewed Matthew Whitehouse, Emily Fontana and Pedro Panzardi about how they went from closing their retail game store to publishing their first game in only one year! I also have an [...]

Interview: Iain McAllister Publisher of "Revenge of the B-Movie"

This week brings Iain McAllister, creator of the card game “Revenge of the B-Movie” to my interview chair.  Iain’s thoughts on the difficult process to go from idea to published game are fascinating. He also discusses everything from the first step of writing  a game to issues with printers to bring it to market. There [...]

Interview: Aaron Thies from SSDC, Publishers of Battlelords

“Interview Monday” arrives once again. Today’s interview is with Aaron Thies of SSDC , publishers of “Battlelords. “  Read on to hear about this science-fiction adventure game. Trask: Games are a reflection of their creators, so tell me about yourself.  Are you a professional game writer or do you have another profession? What is your [...]

Interview: Jonathan Lavallee, Publisher of Cybergeneration

Monday again and I am ready with an interview with Jonathan Lavallee of Firestorm-ink , publisher of the Cybergeneration RPG.  Read on the learn about the trials and tribulations of being a young,  first-time publisher and how Jonathan  enjoyed playing a game so much that he bought the publication rights! Trask: All games reflect their [...]

Interview with the Creator of "Capes," A Super-Hero RPG

Monday has arrived and I  found another interesting indie game publisher to speak with. Today, I present an interview with Anthony Lower-Basch from “Muse of Fire Games “, creator of “Capes .” “Capes” is a super-hero genre RPG with an interesting system. There is no GM! I am not going to explain the game mechanics, [...]

Wanted: Independent Game Publishers for Interviews

If you are an independent game publisher/author I want to speak with you! Far too much of the gaming-blog community focuses on the latest release from a few large companies. No one seems interested in the thoughts, products or plans of smaller game companies. Small just means small. It does not mean inferior. I am [...]