RSS

RSSAll Entries Tagged With: "Interview"

Interview: Sandstorm Productions

Interview: Sandstorm Productions

Sandstorm Productions is a new player on the game publishing scene and I made time at Gen Con 2010 to sit down with Jessica Blair, the VP of Sales and marketing for Sandstorm and chat for a few minutes. This post is the result and is a summary of our conversation, and not a strict […]

D&D Red Box

Wizards of the Coast Gen Con Interview – Part 2 of 2 (D&D / Gamma World / Fortune Cards)

This post concludes my interview with Dungeons and Dragons designers Mike Mearls and Rodney Thompson at Gen Con. In part 1 of this series we talked about the upcoming D&D Boardgame line. However, the conversation quickly drifted into other D&D products, including Dark Sun and Gamma World. D&D RPG Stuart Greenwell (SG): The Dungeons & Dragons […]

Gen Con WOTC Booth 1

Wizards of the Coast Gen Con Interview – Teaser

There are some companies that you can always count on to have an awesome booth at Gen Con.  Wizards of the Coast, is one of those companies. And this year was no different. Constructed in the middle of their booth space, was the metal monstrosity of a tower. The center at which was a closed […]

Interview: David Carter, Alpha Omega Role-Playing Game Author

Interview: David Carter, Alpha Omega Role-Playing Game Author

David Carter, co-author of Alpha Omega from Mind Storm Labs kindly answered a few questions I had about Alpha Omega and future products from Mind Storm Labs. My previous interview with Tom Mclaughlin, president of Mind Storm Labs focused more on the business side of game publishing. David spoke more to Alpha Omega design choices, […]

Interview: Tom McLaughlin, President of Mind Storm Labs, Publishers of Alpha Omega

Interview: Tom McLaughlin, President of Mind Storm Labs, Publishers of Alpha Omega

“Alpha Omega” made a notable debut on the role-playing game scene last year, so I thought it a good target for a LivingDice.com interview.  This interview is a bit unusual as I focus more on the business side of the game industry. Tom McLaughlin, President of Mind Storm Labs kindly agreed to share his thoughts.  […]

Interview: Eric Johns of Wyrd Miniatures, Publisher of Malifaux

Interview: Eric Johns of Wyrd Miniatures, Publisher of Malifaux

Malifaux first caught my eye at Gen Con 2009. It is a non-collectible miniature skirmish game that included some really odd miniatures (redneck gremlins, old-west gunfighters and steampunk sorcerers) plus a combat mechanic based on a deck of cards. All of which meant it needed further investigation. Eric Johns, Creative Director at Wyrd Miniatures kindly […]

Interview: Nicholas Kristof of Fantasy Cartographic

Interview: Nicholas Kristof of Fantasy Cartographic

Fantasy Cartographic recently sent me a copy of their latest 4th Edition PDF release “The Martialist” for review. Buried under many projects at the time and not a huge fan of 4th edition, I politely begged off. Then, in the dark of the night, I read the book and it impressed me. Most PDF supplements […]

Interview with the Creators of Untold, A Card-Based Role-Playing Game

Interview with the Creators of Untold, A Card-Based Role-Playing Game

Recently, I came across “Untold,” a card-based role-playing game still under development.  It claimed that the only paperwork to play the game is a 3×5 card to keep track of the characters name and other notes. Interest thoroughly piqued, I contacted one of the developers, Brannon Hollingsworth and submitted some questions to him about his […]

Interview: Shane Ivey of Arc Dream Publishing

This weeks interviewee is Shane Ivey of Arc Dream Publishing, publishers of “Godlike,” “Delta Green,” “Wild Talents” and “Monsters and Other Childish Things.” Shane provides some updates on new supplements for “Delta Green” as well as Arc Dreams “Godlike” game and a very interesting contest that could win you some free art. Read on for […]

Optimization WordPress Plugins & Solutions by W3 EDGE