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Trask is a long-time gamer, world traveler and history buff. He hopes that his scribblings will both inform and advance gaming as a hobby.

Bad Plotting: We Forgot Chekov's Gun

Bad Plotting: We Forgot Chekov’s Gun

Chekov’s Gun, the oft-quoted axiom that whenever you introduce something of significance in a story, say a rifle on the wall in act one of a play MUST fire at some point later in the play.  In short, do not introduce something of note unless it actually matters to the plot. That said, I offer […]

Trask Speaks: I bought a grappling hook. Great for the wannabe J…

I bought a grappling hook. Great for the wannabe James Bond. massdrop.com/buy/tec-access… massdrop.com/r/37L3ZC via @Massdrop #edc

Phoenix Comicon 2015 Gaming Report

Phoenix Comicon 2015 Gaming Report

Phoenix Comicon 2015 ended today, so it is my chance to give you a report on the many wondrous things seen and games played. Most importantly it is my opportunity to report on the state of gaming at Comicon Phoenix. Being it is a comic-focused event, there were of course many odd things on display, […]

Gencon 2015 Event Registration-- It Still Needs Some Work

Gencon 2015 Event Registration– It Still Needs Some Work

My clan of loyal tabletop gamers takes Gencon event registration very seriously because we collectively feel that you really only have one shot to get the events you really want to play. Sure, you can show up and still have a good time, but that is a crap shoot at best and often precludes attending […]

The Stars My Destination Movie Will Fail Because Hollywood Execs are Spineless Cowards

A film adaptation of  “The Stars My Destination”  once more percolated to the top of the Hollywood morass as a big-budget sci-fi film. TSMD, written in the 1950s, has long been considered one of the great un-filmed science fiction novels.  Personally, this book is one of my all time favorites and rightly deserves every accolade […]

Weirworld–Part 9 The Secret of Weirworld

I considered not writing this post at all and leaving aspects of Weirworld somewhat mysterious. Specifically the origins of His Radiant Highnes, Burden and the gate to madness Herrick opened. That said, I reconsidered. Having the full story allows a game master to manipulate their plots with a sense of organization and consistency if they […]

Weirworld–Part 8 Weirworld Foci

Weirworld (Krollis) is  realm of pure magic, so any foci appropriate for a magical realm or draggable is acceptable. That said, here are a couple of foci unique to the recursion and  are listed below. Name : Carries a Writ of Devisal Description: The character’s family is trusted by the Holy Church of His Radiant […]

Weirworld–Part 7 Weirworld and the Cypher System

Implementing a pure version of the “Cypher” system in “Weirworld”  make “Burden” as a mechanic problematic.  To work around this issue with a minimum of bookkeeping, I made the following adjustments to the standard rules. Remember that these rules apply only to  the “Weirworld” recursion and normal rules reassert themselves once the characters travel to […]

Weirworld–Part 6 The History of Krollis, Burden’s Price

Before His Radiant Highness ascended to the Throne and the Krithali Empire fell, Krollis teemed with diverse faiths. Jungle dwellers sought power from the trees and animal spirits. The hard men of Krast worshipped an Iron Lord, a man literally made of iron that feared nothing and vanquished his foes with heat and hammer. Educated […]

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