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Trask is a long-time gamer, world traveler and history buff. He hopes that his scribblings will both inform and advance gaming as a hobby.

The Stars My Destination Movie Will Fail Because Hollywood Execs are Spineless Cowards

A film adaptation of  “The Stars My Destination”  once more percolated to the top of the Hollywood morass as a big-budget sci-fi film. TSMD, written in the 1950s, has long been considered one of the great un-filmed science fiction novels.  Personally, this book is one of my all time favorites and rightly deserves every accolade […]

Weirworld–Part 9 The Secret of Weirworld

I considered not writing this post at all and leaving aspects of Weirworld somewhat mysterious. Specifically the origins of His Radiant Highnes, Burden and the gate to madness Herrick opened. That said, I reconsidered. Having the full story allows a game master to manipulate their plots with a sense of organization and consistency if they […]

Weirworld–Part 8 Weirworld Foci

Weirworld (Krollis) is  realm of pure magic, so any foci appropriate for a magical realm or draggable is acceptable. That said, here are a couple of foci unique to the recursion and  are listed below. Name : Carries a Writ of Devisal Description: The character’s family is trusted by the Holy Church of His Radiant […]

Weirworld–Part 7 Weirworld and the Cypher System

Implementing a pure version of the “Cypher” system in “Weirworld”  make “Burden” as a mechanic problematic.  To work around this issue with a minimum of bookkeeping, I made the following adjustments to the standard rules. Remember that these rules apply only to  the “Weirworld” recursion and normal rules reassert themselves once the characters travel to […]

Weirworld–Part 6 The History of Krollis, Burden’s Price

Before His Radiant Highness ascended to the Throne and the Krithali Empire fell, Krollis teemed with diverse faiths. Jungle dwellers sought power from the trees and animal spirits. The hard men of Krast worshipped an Iron Lord, a man literally made of iron that feared nothing and vanquished his foes with heat and hammer. Educated […]

Weirworld–Part 5 The History of Krollis, Rise of a Holy Empire

Fell creatures and toxic miasma slowly drowned the High City.  Those not killed outright by creatures or the evil ooze…changed. Armor of black chitin, razor claws, Godlight-powered strength and endless blood-thirst claimed good men and added to the carnage. This was not the worst though. A tiny few, the strongest of will and body retained […]

Weirworld–Part 4 The History of Krollis, The Birth of Burden

Hubris breaks good men on a rack of certainty.  Certainty in their cause, their faith or sometimes their altruism lead a good man down a dark path. Herrick’s tale is one of self-sacrifice, willful blindness and utter devotion to the good people of Krollis.  In the quest to empower all of Krollis Herrick broke the […]

Weirworld–Part 3 The History of Krollis, The Rise of the First Krithali Empire

Weirworld’s history turned out more complex than I anticipated, so I split it into two posts. This initial post covers the rise of the First Krithali Empire up to  the beginnings of the great experiment that would twist the world and give rise to His Radiant Highness. For millennia thriving in a river valley surrounded […]

Weirworld–Part 2 The Geography of Krollis

As part of the my ongoing effort to flesh out the “Weirworld” recursion for “The Strange,” todays post will cover the gross geography of Krollis. I originally thought that the history of Krollis made more sense as the next post,  but quickly quashed the idea in favor of giving readers a better idea of relative […]

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