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My Tenuous Optimism Towards The Singularity

Recently, a trend has reemerged in cinema regarding artificial intelligence, probably the third cycle since the early 70’s. From HAL and Joshua to Agent Smith, films–and to a whole populist science fiction–remain transfixed on the idea of computers gaining sentience and subsequently going out of their way to make us regret it. They gain emotions […]

Ten Candles--The Tragic Horror RPG Kickstarter

Ten Candles–The Tragic Horror RPG Kickstarter

“Ten Candles” is the first role-playing game kickstarter from Stephen Dewey and the premise sold me immediately. Everyone dies at the the end of the game. Always. There is no last-minute reprieve or deus ex machina to save everyone. All the PCs will die, but how you face that end is what matters. A darkness […]

The Strange Recursion Codex is Active–Do Not Post Anything You Want to Copyright

Monte Cook games has announced that the “Recursion Codex” website is online. Game masters can use this resource to post their recursion (campaign worlds) to share with other gamers and  lose all their copyrights on that world/recursion. From the Terms of Use: You relinquish all claims of copyright over content you post. I post this […]

The Strange: Great Moments In Fast Talk Failures

The Strange: Great Moments In Fast Talk Failures

Our “The Strange” campaign kicked off last night and a classic, sure to be remembered event transpired that deserves immortality on the interwebs.  Our party of “Estate” agents (think Men In Black) sought information on strange events in a suburban home, discovering an artifact and dark experiments. Basically, another day at the office for Estate […]

Numenera: The Destruction of Neverlost

Numenera: The Destruction of Neverlost

While plumbing the depths of the Numenera base book I ran across reference to “Neverlost,” a city noted for never being, well, lost. Thought impregnable, Neverlost’s  Duke charges a premium for space within his secure city in times of need. As with all impregnable citadels in fantasy literature, some joker always manages to break down […]

Numenera and Royal Shrovetide Football

Numenera and Royal Shrovetide Football

Royal Shrovetide Football is a unique game played in only one village in England. Several thousand people gather in the town square once a year and then they throw a large, leather ball into the crowd. Two teams try to move the ball about 1.5 miles to their goal.  The rules are few (no running […]

The Sound of Carnage--Ambient Music for Role-Playing Games

The Sound of Carnage–Ambient Music for Role-Playing Games

A couple of companies at Gencon had sound effect software/music on offer specifically for role-playing games. Sound effects are something I never tried on my RPG table, so I thought I should check out two Gencon offerings and one source that I found independently. These offerings range from mixing board applications, standard MP3 sound effects […]

Gen Con 2014 Games Played

Gen Con 2014 Games Played

Gencon 2014 enters history and I once again survived four marathon days of gaming glory.  This report will focus on the games I played and some the trip itself. Future entries will focus on the vendors and products. After an inauspicious start to the trip, as seen in the picture below of my supposed seat, […]

MaricopaCon 2014 Report

MaricopaCon 2014 Report

  This weekend I attended our local gaming convention. MaricopaCon is funded through Kickstarter and this is its second year. Trask and I attended last year so I thought it would make a good warm-up for GenCon in two weeks. The convention runs Saturday and Sunday, but I only attended Saturday. The selection of games […]

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