Help Trask Kill all the Drizzt Do'Urden Clones!

Wizards of the Coast ,” in a calculated marketing move, offered up Drow as a playable race in “Living Forgotten Realms.” I am not going to even complain about the crass and obvious pandering to R.A. Salvatore’s fans to sell yet another set of “Forgotten Realms ” books.  That is  just business and I can live with it.

What drives me insane is the predictable influx of  Drizzt wannabes that are sure to invade “LFR.”  All these angst-ridden, dual-sword wielding dark heroes with a heart are pathetic cliches, shadows of an iconic  “D&D” character. The players might have some backstory to justify the their Drow ranger. It might even sound plausible.

I do not care.

Role-playing is about originality and creativity. If you are such a fan-boy (or girl) that a Drizzt-copy is all you can come up with, turn in your geek card.

We must stand against this influx of Xeroxed-heroes.   I doubt players can kill players during the campaign, but there is another option.

Psychological warfare.

Heckle the player. Tease him (or her) about their “original” character. Make it known that his “homage ” is closer to a rip-off.

Point and laugh.

I am all for players creating whatever character they like. In fact, playing a Drow might be fun. I only ask that it be different, like a Drow rogue or fighter or a drunken proctologist.

You know, something original.

Trask, The Last Tyromancer



Trask is a long-time gamer, world traveler and history buff. He hopes that his scribblings will both inform and advance gaming as a hobby.