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Keep Randomness Out of Your Encounters!

Update: I want to be perfectly clear about the intent of this post.  I am NOT advocating removing randomness from the game or speaking against “random encounters.”  This post was intended as a cautionary tale about careful encounter planning  and that is all. Read on to see what all the hubbub is about… I played [...]

Game Design and Self-Publishing– Resources for Aspiring Game Designers

Byron Collins of  “Collins Epic Wargames” wrote an excellent article on the difficulties of getting a board game published, as well as some great advice and resources from someone that successfully published their own board game creation. Normally I do not re-post material from elsewhere on the web, but I thought this article had so [...]

Game Design & Self-Publishing – A Resource for Game Designers

Byron Collins of  “Collins Epic Wargames” wrote an excellent article on the difficulties of getting a board game published, as well as some great advice and resources from someone that successfully published their own board game creation. Normally I do not re-post material from elsewhere on the web, but I thought this article had so [...]