All Entries Tagged With: "players"
How Do You Pitch a Role-Playing Campaign Change?
This weekend I pitched a new campaign to my regular gaming group. Haaldaar runs a great 4th Edition undead-focused campaign in the Shadowfell for me and four other players. He has been running for the better part of a year and I offered to run something to give him a break. Since I am not [...]
Player Archetypes: What is the Best Mix For A Game Group?
Role-playing gamers play characters based on common archetypes: fighter, thief, healer, intellectual among many others. Most balanced game groups contain at least one of each type. This diversity empowers the party to overcome complex challenges beyond, say, a group of fighters alone. It occurs to me that players also conform to certain archetypes. Assuming their [...]
How to Fire a Bad Dungeon Master
The determination that a game group has a bad DM that needs replacement does not happen over night. It is usually the cumulative result of obvious, cliched plots (save the princess!,) poor table management (the last session ended with 2 hours of arguments about Star Wars vs Star Trek,) miserable presentation skills (the DM’s nickname [...]
How to Recruit a New Player
It happens to the best game group. Whether out of boredom or real-life demands, somebody quits. Hopefully it is on good terms, but regardless, you think you need a replacement. I would like to offer a few ideas that I found useful in the past when seeking a new player. Finding a new player is [...]
Equipment Whores–Is There a Cure
I play Living Arcanis…a lot. The campaign is persistent, so to track magic items and other rewards, pieces of paper with the item’s description are handed out at the end of a module. For example, if there is a magic sword, there is a single magic sword certificate (cert, in Arcanis slang) to represent it. [...]
