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Reviving an Obscure Role-Playing Game: Nightbane

Few role-playing games have the enduring power of “Dungeons and Dragons.” Many games arrive with some fanfare and then quickly fade from our collective memories. Perhaps the world was too complex, the rules substandard or the publisher went bankrupt. I am now starting a new, semi-regular feature on Livingdice.com to remind the gaming community about [...]

Great Story, Terrible System–Games that Need a New Set of Rules

Storytelling is at the heart of every role-playing game. Think of the game master as a director and the players as actors in a very dynamic piece of theatre. Though, they are not in total control. Chance plays a part in this play as well. Gamers use a rules system (usually dice based) to determine success or failure and add an element of risk to the game experience. When the story is original an exciting and the rules serve to advance the story, all is well.

Sadly, that is often not the case. Games with amazing stories often endure grossly inappropriate rules that bury exciting worlds in terrible mechanics.

Nightbane–Gaming After The Heroes Lose

Inspired by the Chatty DM, I am leaning towards a campaign that involves the PCs trying to overthrow the victorious Evil Empire. I originally considered a d20 game, but then I remembered an older game that is perfect. Nightbane. I am a big fan of Nightbane. You might also know it as “Nightspawn.” Palladium Books published [...]