Villainy in a Vacuum: Antagonists Need Motivations Too
Protagonists need antagonists. Heroes need villains. This is a basic requirement for any story and for time immemorial heroes sallied
Read moreProtagonists need antagonists. Heroes need villains. This is a basic requirement for any story and for time immemorial heroes sallied
Read moreI am an avid reader of many genres, but one genre in particular has my ire up and I feel
Read more“Underground Penal Housing and Sentient Reptile Persons with Severe Acid Reflux” arrived today and I am thrilled to be the
Read moreIt might cut down on some of the colossal plot holes, stupid characters and bad “heroic plans.” I have nothing
Read moreCharacter class balance, the relative disparity (or parity) between different PC types has long been a source of strife among
Read moreRole-playing gamers play characters based on common archetypes: fighter, thief, healer, intellectual among many others. Most balanced game groups contain
Read moreBefore it gets too far into 2009, I thought a brief reflection on my first year of role-playing blogging appropriate.
Read moreThe title says it all. “Dungeons and Dragons,” and most fantasy games for that matter, have broken magic-using classes. My
Read moreThis is just me ranting about one aspect of gaming that is not handled well. Retreating. Since the DM has
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