Weirworld–Part 3 The History of Krollis, The Rise of the First Krithali Empire

Weirworld’s history turned out more complex than I anticipated, so I split it into two posts. This initial post covers the rise of the First Krithali Empire up to  the beginnings of the great experiment that would twist the world and give rise to His Radiant Highness. For millennia thriving in a river valley surrounded […]

Weirworld–Part 2 The Geography of Krollis

As part of the my ongoing effort to flesh out the “Weirworld” recursion for “The Strange,” todays post will cover the gross geography of Krollis. I originally thought that the history of Krollis made more sense as the next post,  but quickly quashed the idea in favor of giving readers a better idea of relative […]

Weirworld–New Recursion for “The Strange” RPG. Part 1

“Weirworld” is my original game world I am adapting  for “The Strange” role-playing game as a recursion.  Originally I thought to publish it as a stand-alone role-playing game, but some research into the nightmare that is game publishing (in terms of cost, especially for original art and printing) made this a non-starter. So I adapted […]

Gencon 2015 Hotel Registration--The Housing Hunger Games

Gencon 2015 Hotel Registration–The Housing Hunger Games

Every year my cohorts and I stand by, waiting for the nanosecond that the Gencon reservation system allows us to book rooms. We all press the button and surge forth to fight off the hordes of gamers trying to get in the system first and score prime hotels. Every year, we do really well and […]

My Tenuous Optimism Towards The Singularity

Recently, a trend has reemerged in cinema regarding artificial intelligence, probably the third cycle since the early 70’s. From HAL and Joshua to Agent Smith, films–and to a whole populist science fiction–remain transfixed on the idea of computers gaining sentience and subsequently going out of their way to make us regret it. They gain emotions […]

Ten Candles--The Tragic Horror RPG Kickstarter

Ten Candles–The Tragic Horror RPG Kickstarter

“Ten Candles” is the first role-playing game kickstarter from Stephen Dewey and the premise sold me immediately. Everyone dies at the the end of the game. Always. There is no last-minute reprieve or deus ex machina to save everyone. All the PCs will die, but how you face that end is what matters. A darkness […]

The Strange Recursion Codex is Active–Do Not Post Anything You Want to Copyright

Monte Cook games has announced that the “Recursion Codex” website is online. Game masters can use this resource to post their recursion (campaign worlds) to share with other gamers and  lose all their copyrights on that world/recursion. From the Terms of Use: You relinquish all claims of copyright over content you post. I post this […]

The Strange: Great Moments In Fast Talk Failures

The Strange: Great Moments In Fast Talk Failures

Our “The Strange” campaign kicked off last night and a classic, sure to be remembered event transpired that deserves immortality on the interwebs.  Our party of “Estate” agents (think Men In Black) sought information on strange events in a suburban home, discovering an artifact and dark experiments. Basically, another day at the office for Estate […]

Trask Versus The Terrain Racing Obstacle Course 10k

Trask Versus The Terrain Racing Obstacle Course 10k

RPG characters often tromp through many types of terrain on their way to do something more important, like dragon slaying or dungeon crawling. This tromping often includes  trivial random encounters just to keep the players interested and is generally considered an annoying delay by players.  After my recent experience actually, well, tromping across the countryside […]

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